https://bugs.winehq.org/show_bug.cgi?id=40480
Bug ID: 40480 Summary: Skyrim crashes with "wined3d_texture_load Failed to load location (srgb 0)." Product: Wine Version: 1.9.8 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: alexchandel@gmail.com Distribution: ---
Created attachment 54247 --> https://bugs.winehq.org/attachment.cgi?id=54247 Skyrim wine-1.9.8 crash
Attempting to play Skyrim (from Steam) on OSX 10.11.4 and wine 1.9.8 results in Skyrim crashing at the game loading screen (after the menu, but before any of the actual game is drawn).
There are dozens of "fixme:system:IsProcessDPIAware stub!" just before the crash, but it actually happens just when this is printed:
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75: fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader attribute 'vs_in2' to match BindAttributeLocation request. fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers. err:d3d:wined3d_texture_load Failed to load location (srgb 0). err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x962d8498
https://bugs.winehq.org/show_bug.cgi?id=40480
Ken Thomases ken@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- OS|Linux |Mac OS X
https://bugs.winehq.org/show_bug.cgi?id=40480
alexchandel@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.9.8 |unspecified
https://bugs.winehq.org/show_bug.cgi?id=40480
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- Please don't reset version field.
https://bugs.winehq.org/show_bug.cgi?id=40480
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.9.8
https://bugs.winehq.org/show_bug.cgi?id=40480
--- Comment #2 from alexchandel@gmail.com --- An update on 1.9.18:
The "fixme:system:IsProcessDPIAware stub!" and "fixme:d3d_shader:print_glsl_info_log" still appear, but Skyrim no longer crashes on the game loading screen, when at Low graphics. However, it still crashes at Medium graphics.
https://bugs.winehq.org/show_bug.cgi?id=40480
alexchandel@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #3 from alexchandel@gmail.com --- Update: as of wine 2.1 ish, Skyrim plays fine at Low & Medium graphics when Wine is set to Windows XP. However, it still crashes due to memory leaks with the high-res texture packs.
https://bugs.winehq.org/show_bug.cgi?id=40480
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 2.5.