http://bugs.winehq.org/show_bug.cgi?id=2398
------- Additional Comments From mail@science.su 2006-21-12 18:10 ------- Created an attachment (id=4376) --> (http://bugs.winehq.org/attachment.cgi?id=4376&action=view) Screenshot of googleearth with rest-of-window-overdrawn-by-black problem
I attached a half (just to minimize size of the attachment) from screenshot of googleearth window with rest-of-window-overdrawn-by-black problem. Note that rest of windows isn't overdrawn by solid black - it is overdrawn by black background with stars (probably created during startup when window contains only stars on black sky). This "background" is static - it never changes after startup. Child window is correctly placed and have correct size. Problem is that everything else is always overdrawn by this "background". Most other programs overdraw rest of window with just solid black color.
Maybe this will be useful clue for someone who knows well OpenGL. Note that rest of window is overdrawn by texture (which is just solid black in most cases and googleearth is only exception known to me).