http://bugs.winehq.org/show_bug.cgi?id=22922
Summary: Black and White 2 1.2 slow on WINE, gives GL errors Product: Wine Version: 1.2-rc2 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: cookiecaper@gmail.com
Getting ~10 FPS on Black and White 2 with GL error "err:d3d:state_pscale
>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c /
1511" continually spammed into the console.
Using Wine 1.2-rc2, nvidia 195.36.15, B&W 2 1.2, and GeForce 6150SE.
http://bugs.winehq.org/show_bug.cgi?id=22922
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Black and White 2 1.2 slow |Black and White 2 1.2 is |on WINE, gives GL errors |slow, gives GL errors
http://bugs.winehq.org/show_bug.cgi?id=22922
--- Comment #1 from Rico kgbricola@web.de 2010-06-06 03:09:27 --- Do the errors have an impact of the frame drawing? Do you get any visual glitches? The app is rated platinum with an earlier wine version, could this be a regression or where the errors always there?
http://bugs.winehq.org/show_bug.cgi?id=22922
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #2 from Wylda wylda@volny.cz 2010-06-15 10:36:44 ---
I tested this game under wine-1.2-rc3-43-gba9ec15 and didn't see any graphical corruptions (nvidia GT240 v195.36.24) nor performance problems.
But the console is permanently flooded by: err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1511
Henri, do i remember correctly that err: ain't fixmes and should be reported?
http://bugs.winehq.org/show_bug.cgi?id=22922
--- Comment #3 from Henri Verbeet hverbeet@gmail.com 2010-06-15 11:10:08 --- (In reply to comment #2)
Henri, do i remember correctly that err: ain't fixmes and should be reported?
Sort of. In principle these are errors and should never happen. On the other hand, if the game otherwise works fine it's going to be sufficiently low priority that nobody is going to bother fixing it. This specific error is probably already covered by bug 23048 though.
http://bugs.winehq.org/show_bug.cgi?id=22922
Jörg Höhle hoehle@users.sourceforge.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hoehle@users.sourceforge.ne | |t
--- Comment #4 from Jörg Höhle hoehle@users.sourceforge.net 2010-06-27 05:39:01 --- The d3d:err:state_pscale flood also happens on MacOS 10.5.8 with XQuartz 2.3.3.2 and NVidia 9400GM. Using wine-1.2-rc5
Intermittent surface colour corruptions only occur at the lowest graphical settings in BW2. The app does not feel slow yet WINEDEBUG=+fps reports ~12 FPS (upto 30 FPS at 800x600 with lowest settings).
I'm puzzled that nobody in AppDB mentioned what must be the mouse warp issue (bug #6971). There's a serious and frustrating lag or lack of responsiveness from the mouse pointer. Fast movement is unpredictable. One cannot draw a circle on screen with the mouse. That's not platinum.
Is there a correlation between mouse lag and FPS?
http://bugs.winehq.org/show_bug.cgi?id=22922
Paul Bredbury brebs@sent.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |brebs@sent.com
http://bugs.winehq.org/show_bug.cgi?id=22922
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #5 from Wylda wylda@volny.cz 2010-09-19 05:48:28 CDT ---
Under wine-1.3.3 the console is still flooded by:
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1573
Several people have this issue, marking NEW.
@Jörg> no problem with mouse & warp here (Debian Squeeze 32bit). Also i can play at 1900x1200x32 max details (not fastest, but playable).
http://bugs.winehq.org/show_bug.cgi?id=22922
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #6 from Dan Kegel dank@kegel.com 2010-09-19 12:25:29 CDT --- Does suppressing the messages with WINEDEBUG=-all per http://wiki.winehq.org/FAQ#head-51e2c09a43f0ac997f818617bec098e97170c503 help the speed problem?
http://bugs.winehq.org/show_bug.cgi?id=22922
jannis kripton@kripserver.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kripton@kripserver.net
http://bugs.winehq.org/show_bug.cgi?id=22922
Vanack Sabbadium cyclops@fastwebnet.it changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cyclops@fastwebnet.it
--- Comment #7 from Vanack Sabbadium cyclops@fastwebnet.it 2011-10-21 08:47:45 CDT --- No speed problems here! I got about 60 fps each situation...
http://bugs.winehq.org/show_bug.cgi?id=22922
Ricardo Wurmus ricardo.wurmus@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ricardo.wurmus@gmail.com
--- Comment #8 from Ricardo Wurmus ricardo.wurmus@gmail.com 2012-06-22 09:46:39 CDT --- I can confirm that this is still an issue with wine 1.5.6 with an ATI Radeon HD 3200 using the free driver. Suppressing the error messages does not fix this.
http://bugs.winehq.org/show_bug.cgi?id=22922
hanska2@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hanska2@luukku.com
--- Comment #9 from hanska2@luukku.com --- Any update on this?
https://bugs.winehq.org/show_bug.cgi?id=22922
--- Comment #10 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.51 or newer) wine?
https://bugs.winehq.org/show_bug.cgi?id=22922
--- Comment #11 from Vanack Sabbadium ubuntugamingproject@gmail.com --- Never had that problem.
https://bugs.winehq.org/show_bug.cgi?id=22922
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #12 from Wylda wylda@volny.cz --- GL errors are gone. Tested under wine-1.8-rc2. Re-open if the problem persist for you.
https://bugs.winehq.org/show_bug.cgi?id=22922
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.8-rc3.