http://bugs.winehq.org/show_bug.cgi?id=31257
Bug #: 31257 Summary: Payday: The Heist - decals not removed Product: Wine Version: 1.5.9 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: igor.demyanov@gmail.com Classification: Unclassified
Created attachment 41058 --> http://bugs.winehq.org/attachment.cgi?id=41058 Decals-wine 1.5.9
After shooting or exploding decals is stay on screen.(Not removed) See attached screenshot.
http://bugs.winehq.org/show_bug.cgi?id=31257
--- Comment #1 from Igor Demyanov igor.demyanov@gmail.com 2012-07-19 15:49:41 CDT --- reproduce only on wine 1.5.9
http://bugs.winehq.org/show_bug.cgi?id=31257
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com
--- Comment #2 from Bruno Jesus 00cpxxx@gmail.com 2012-07-19 15:57:19 CDT --- You mean it worked in previous wine versions? If yes, please try again in wine git. If that does not work please run a regression test. http://wiki.winehq.org/RegressionTesting
http://bugs.winehq.org/show_bug.cgi?id=31257
--- Comment #3 from Igor Demyanov igor.demyanov@gmail.com 2012-07-19 17:57:42 CDT --- in wine 1.5.8 work fine. in wine 1.5.9 decals not removed
http://bugs.winehq.org/show_bug.cgi?id=31257
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=31257
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #4 from Dan Kegel dank@kegel.com 2012-07-20 10:39:42 CDT --- That's a start, but this bug will be more likely to get attention if you are able to rebuild wine and follow the directions in http://wiki.winehq.org/RegressionTesting to identify the exact commit that broke it.
http://bugs.winehq.org/show_bug.cgi?id=31257
Melker Narikka meklu@meklu.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |meklu@meklu.org
--- Comment #5 from Melker Narikka meklu@meklu.org 2012-07-20 14:37:40 CDT --- The latest git version (at commit 6a8ded433bcabee8b50b333c161aa3387d688cf0) seems to be working fine.
http://bugs.winehq.org/show_bug.cgi?id=31257
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #6 from GyB gyebro69@gmail.com 2012-07-20 14:38:30 CDT --- I can reproduce the problem in Payday: The Heist (Steam version) using Wine 1.5.9, but the problem is already fixed in the git version (wine-1.5.9-72-g6a8ded4).
This is what bisecting resulted: e834c920ec09390a491848a3075eca8f35e3a253 is the first bad commit commit e834c920ec09390a491848a3075eca8f35e3a253 Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jul 17 11:40:38 2012 +0200
wined3d: Introduce a separate function for initializing various limits.
:040000 040000 5c8a144355b561a03b272f50aa083bc391bb4ed7 8e71f83fbbff896e6728005055e47a257d10cf05 M dlls
and the fix is http://source.winehq.org/git/wine.git/commitdiff/f1aea860f9b83e07e24c6e517da...
Possibly a dupe of bug #31239
Tested with Nvidia 250 / driver 295.59
http://bugs.winehq.org/show_bug.cgi?id=31257
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #7 from GyB gyebro69@gmail.com 2012-07-23 10:54:19 CDT --- No response from the bug reporter...I'm marking this one as a dupe. I retested the game in wine-1.5.9-106-g020a68e just to confirm that the problem no longer exists.
*** This bug has been marked as a duplicate of bug 31239 ***
http://bugs.winehq.org/show_bug.cgi?id=31257
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Austin English austinenglish@gmail.com 2012-07-24 16:34:55 CDT --- Closing.