http://bugs.winehq.org/show_bug.cgi?id=7507
------- Additional Comments From ehoover@mines.edu 2007-22-02 23:40 ------- Created an attachment (id=5057) --> (http://bugs.winehq.org/attachment.cgi?id=5057&action=view) SC Menu w/ FontForge comparison
It appears that StretchRect is completely unrelated to the issue (commenting out the blit in that function resulted in no change to the text solids). After typing a command at the wrong console I discovered a "fonts.scd" file in the game's gamedata folder. "unzip" magically extracted these files, which contain the game's 13 truetype fonts. Attached is a comparison between the menu (obtained from a friend) and the FontForge output (they match). After discovering this I stored the console output to a file and discovered 13 suspicious fixme calls:
fixme:font:AddFontMemResourceEx (0x2b50040,00059a08,(nil),0x33faa8): stub