http://bugs.winehq.com/show_bug.cgi?id=1417
Summary: Half-Life crash with new game Product: Wine Version: 20010112 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-kernel AssignedTo: wine-bugs@winehq.com ReportedBy: matthewcosta@optushome.com.au
(See complete run log at bottom)
When I run Half-Life with wine, it crashes when I create a new game.
I run RedHat 8.0 (2.4.18-14 kernel) on a P4 2.4 with an Ati Radeon 9700pro and correct drivers. I have a SB Live sound card.
I have tried multiple versions of wine and always get this error when I create a new game. ------------------------------ T++B%@`@%@�q@. @#F�q@+�. @ �@`@P ------------------------------
I think this has something to do with the ATI drivers because I did run Mandrake 9 a couple of months ago with Half-Life fine (with a Geforce 3 that I don't own anymore).
Complete run log ------------------------------ [root@localhost half-life]# wine hl -- hl.exe -console err:wave:OSS_WaveOutInit /dev/mixer1: not found! err:wave:OSS_WaveOutInit /dev/mixer2: not found! err:wave:OSS_WaveInInit /dev/mixer1: not found! err:wave:OSS_WaveInInit /dev/mixer2: not found! fixme:file:SetFileAttributesW Couldn't set file attributes for existing file "/mnt/ddrive/Games/Half-Life/sierra.inf". Check permissions or set VFAT "quiet" mount flag fixme:file:SetFileAttributesW Couldn't set file attributes for existing file "/mnt/ddrive/Games/Half-Life/valve/config.cfg". Check permissions or set VFAT "quiet" mount flag fixme:reg:RegFlushKey (0x70): stub fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x4e450028)->(00000000,00000008) fixme:dc:LockWindowUpdate (0x50068), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:dc:LockWindowUpdate (0x50068), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x4ba0f2b8,00050068,1):stub fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x4ba0f2b8,00050068,2):stub fixme:dc:LockWindowUpdate (0x50068), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! err:dsound:DirectSoundCreate8 dsound already opened fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x4ba0f2b8,0006003b,3):stub fixme:dc:LockWindowUpdate (0x50068), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:dc:LockWindowUpdate (0x50068), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:dc:LockWindowUpdate (0x50068), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:winmm:MMDRV_Exit Closing while ll-driver open [root@localhost half-life]# wine hl -- hl.exe -console err:wave:OSS_WaveOutInit /dev/mixer1: not found! err:wave:OSS_WaveOutInit /dev/mixer2: not found! err:wave:OSS_WaveInInit /dev/mixer1: not found! err:wave:OSS_WaveInInit /dev/mixer2: not found! fixme:file:SetFileAttributesW Couldn't set file attributes for existing file "/mnt/ddrive/Games/Half-Life/sierra.inf". Check permissions or set VFAT "quiet" mount flag fixme:file:SetFileAttributesW Couldn't set file attributes for existing file "/mnt/ddrive/Games/Half-Life/valve/config.cfg". Check permissions or set VFAT "quiet" mount flag fixme:reg:RegFlushKey (0x70): stub fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x4e450028)->(00000000,00000008) fixme:dc:LockWindowUpdate (0x10024), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:dc:LockWindowUpdate (0x10024), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x402a4ac0,00010024,1):stub fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x402a4ac0,00010024,2):stub fixme:dc:LockWindowUpdate (0x10024), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! fixme:dc:LockWindowUpdate (0x10024), partial stub! fixme:dc:LockWindowUpdate ((nil)), partial stub! T++B%@`@%@�q@. @#F�q@+�. @ �@`@P ------------------------------
DO NOT REPLY TO THIS EMAIL, BUT PLEASE POST YOUR BUG RELATED COMMENTS THROUGH THE WEB INTERFACE AVAILABLE AT http://bugs.winehq.com/show_bug.cgi?id=1417. ANY REPLY MADE TO THIS MESSAGE WILL NOT BE COLLECTED AND INSERTED IN THE BUG DATABASE.