https://bugs.winehq.org/show_bug.cgi?id=43981
Bug ID: 43981 Summary: Watch_Dogs fails to start Product: Wine-staging Version: 2.20 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fin4478@hotmail.com CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
Created attachment 59641 --> https://bugs.winehq.org/attachment.cgi?id=59641 wine terminal output
The Uplay game Watch_Dogs is free in this week. Install Uplay and then you can install the Watch_Dogs game. When you launch the game, the game opens a full screen image where is the Ubisoft logo and plays a sound. Then the game hangs. The terminal output is attached and you can see the following error many times: d3d:wined3d_device_decref Leftover resource 0x1491f420 with type WINED3D_RTYPE_BUFFER (0x1)
I use the Wine configuration for watch_dog.exe. I have tried d3d library override and win7 and win8.
My system: OpenGL renderer string: AMD POLARIS11 (DRM 3.19.0 / 4.14.0-rc4, LLVM 6.0.0) OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel - padoka PPA
https://bugs.winehq.org/show_bug.cgi?id=43981
--- Comment #1 from debianxfce fin4478@hotmail.com --- I needed to enable vsync and set monitor native resolution in game settings file to make it run and use win8 and no lib overrides. Game settings file : /home/xfce/Documents/My Games/Watch_Dogs/0e12db35-4719-43d1-8a5d-fac64bb009e7/GamerProfile.xml
Story videos works and 5 minutes gaming but too much black areas in rendering.
https://bugs.winehq.org/show_bug.cgi?id=43981
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=43981
debianxfce fin4478@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Watch_Dogs fails to start |Watch_Dogs fails to start | |and areas rendered with | |black Version|2.20 |3.8
--- Comment #2 from debianxfce fin4478@hotmail.com --- Areas are still rendered with black. Tested with wine-staging 3.8 and latest Oibaf ppa Mesa.
https://bugs.winehq.org/show_bug.cgi?id=43981
debianxfce fin4478@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Watch_Dogs fails to start |Watch Dogs fails to start |and areas rendered with |and areas rendered with |black |black Distribution|--- |Debian
https://bugs.winehq.org/show_bug.cgi?id=43981
debianxfce fin4478@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|3.8 |3.9
--- Comment #3 from debianxfce fin4478@hotmail.com --- Areas are still rendered with black. Tested with wine-staging 3.9 and latest Oibaf ppa Mesa.
However, with DXVK installed the game renders correctly but no sound. So it is not a big thing to make this game work with wine-staging.
https://bugs.winehq.org/show_bug.cgi?id=43981
debianxfce fin4478@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Watch Dogs fails to start |Watch Dogs: areas rendered |and areas rendered with |with black and no sound |black | Version|3.9 |3.14
--- Comment #4 from debianxfce fin4478@hotmail.com --- Areas are still rendered with black in the Watch Dogs game when using wine-staging 3.14. DXVK fixes this. No sound in the game.
https://bugs.winehq.org/show_bug.cgi?id=43981
pattietreutel katyaberezyaka@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |katyaberezyaka@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=43981
debianxfce fin4478@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #5 from debianxfce fin4478@hotmail.com --- The game works in window mode fine with wine 6.8 and staging and dxvk 1.8.1.
https://bugs.winehq.org/show_bug.cgi?id=43981
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be
--- Comment #6 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to debianxfce from comment #5)
The game works in window mode fine with wine 6.8 and staging and dxvk 1.8.1.
Hello,
DXVK is not part of wine/wine-staging. Does it work without dxvk? If not, then the issue is not fixed.
Also, does the issue happens with upstream wine (that is wine-devel, also without dxvk)?
Regards.
https://bugs.winehq.org/show_bug.cgi?id=43981
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|FIXED |--- CC| |z.figura12@gmail.com
--- Comment #7 from Zebediah Figura z.figura12@gmail.com --- Changing back to UNCONFIRMED until someone can confirm that this is fixed with upstream wine and without DXVK.