http://bugs.winehq.org/show_bug.cgi?id=8122
ns03ja@brocku.ca changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|DUPLICATE |
------- Additional Comments From ns03ja@brocku.ca 2007-21-04 12:41 ------- I have shader detail set to "Ultra High" without any ill effects, so this definitely isn't a dupe of bug 8048. The problem stems from the "VFX Detail" slider, which is distinct from the "Shader Detail" slider.
I also didn't notice any issues with the movies not being scaled (although they seemed slightly choppy, perhaps 15 fps instead of 30 fps) either, as in bug 7990.
I was using virtual desktop mode initially, but now that I try fullscreen mode, the issue goes away. Mind you, a new issue appears if I set the resolution to anything higher than 1024x768 (tested 1152x864 and 1600x1200), see the attached screenshot. Although, this "new" issue also goes away if I set "VFX Detail" back to Low, so I suspect they're related issues.
wine --version indicates the version as above (it's git from yesterday).
UseGLSL = enabled OffscreenRenderingMode = fbo