http://bugs.winehq.org/show_bug.cgi?id=7082
Summary: "Ultima Online - Mondain's Legacy" client 5.0.2e (patch 31) hangs after a while when sound is activated and ALSA plugin is used Product: Wine Version: 0.9.28. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P3 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: arekfu@yahoo.it CC: arekfu@yahoo.it
Sound effects hang the UO-ML client in an apparently random way. I marked the bug as critical because one is forced to kill the process at this point.
Steps to reproduce:
1) Download the game from http://largedownloads.ea.com/pub/uo/uoml_setup.exe 2) Install it with "wine uoml_setup.exe" 3) Run the game 4) Move around quickly to produce a lot of footstep sounds
Actual result:
The game runs fine for a while (about 1 min if you walk around continuously) and then hangs, with the last few fraction of seconds of the sound effect repeating indefinitely.
Expected result: The game should not hang :-)
Using wine 0.9.28 on Debian Linux, precompiled binary package 0.9.28-1.
I could not reproduce the bug using WINEDEBUG=+relay. The game still hangs every now and then, but only for a second or so, and then comes back to life.