https://bugs.winehq.org/show_bug.cgi?id=51229
Bug ID: 51229 Summary: StarCrraft Remastered locks up when navigating multiplayer menus Product: Wine-staging Version: 6.10 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: darinsmiller@gmail.com CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Created attachment 70096 --> https://bugs.winehq.org/attachment.cgi?id=70096 Debug output of SCRM wine 6.10 Multiplayer crash
Attempting to create multiplayer games in Starcraft Remaster causes random lockups. Sometimes navigation to the LAN games creation menu is successful and lockup occurs when attempting to add players. Other times, locks up occur immediately when Mutliplayer option is selected.
Running from the terminal, I see these errors/warnings:
03dc:err:d3d:state_undefined Undefined state UNKNOWN_STATE(0) (0). 016c:err:seh:dispatch_exception unknown exception (code=c0000420) raised 038c:fixme:dxgi:d3d11_swapchain_present Unimplemented flags 0x200. 0680:fixme:service:svcctl_EnumServicesStatusExW resume handle not supported 0178:fixme:winsock:WSAIoctl unimplemented ioctl SIO_IDEAL_SEND_BACKLOG_QUERY0 05a0:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x70e8f4.
See attached for output for "tail -n 1000" of the debug report generated using the following command (full report is too big for upload): WINEDEBUG=+winsock,+seh,+loaddll /opt/wine-staging/bin/wine ./Battle.net.exe &>/tmp/debug_pipe
https://bugs.winehq.org/show_bug.cgi?id=51229
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|StarCrraft Remastered locks |StarCraft Remastered locks |up when navigating |up when navigating |multiplayer menus |multiplayer menus CC| |o.dierick@piezo-forte.be
https://bugs.winehq.org/show_bug.cgi?id=51229
calmstorm@posteo.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |calmstorm@posteo.de
--- Comment #1 from calmstorm@posteo.de --- I can confirm, I have the same issue, only a third or a fourth of the time, you can login to the battle.net chat room.
Also, after anywhere from one game to three games, the game crashes after you leave the map.
Also, if you leave a lobby, the same crash issue can happen.
Long story short, it can be a real annoyance.
I get similar warnings as well.
https://bugs.winehq.org/show_bug.cgi?id=51229
Maciej Stanczew maciej.stanczew+b@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |maciej.stanczew+b@gmail.com
--- Comment #2 from Maciej Stanczew maciej.stanczew+b@gmail.com --- I'm not seeing this anymore with Staging 6.11. Probably this was the same issue as bug 50520.
https://bugs.winehq.org/show_bug.cgi?id=51229
Darin Miller darinsmiller@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #3 from Darin Miller darinsmiller@gmail.com --- Confirmed fixed in wine-devel 6.11! Nice job and a big thank you to everyone involved!
https://bugs.winehq.org/show_bug.cgi?id=51229
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|FIXED |DUPLICATE
--- Comment #4 from Zebediah Figura z.figura12@gmail.com --- Probably a duplicate of bug 50520.
*** This bug has been marked as a duplicate of bug 50520 ***
https://bugs.winehq.org/show_bug.cgi?id=51229
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Gijs Vermeulen gijsvrm@gmail.com --- Closing.