https://bugs.winehq.org/show_bug.cgi?id=37682
Bug ID: 37682 Summary: "Host_Authfail" prevents play of Marvel Heroes 2015 Product: Wine Version: 1.6.2 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: michael.m.hensley@gmail.com Distribution: ---
when marvel Heroes laucher is launced it give error "Host_Authfail" and allows you to click ok and go no further. Without the launcher the game cannot be played. As with most lauchers it will download all updates and allow the player to log in when the game is up to date.
https://bugs.winehq.org/show_bug.cgi?id=37682
Kozack2100 michael.m.hensley@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |michael.m.hensley@gmail.com Distribution|--- |Ubuntu Severity|critical |blocker
https://bugs.winehq.org/show_bug.cgi?id=37682
Kozack2100 michael.m.hensley@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Priority|P2 |P1
https://bugs.winehq.org/show_bug.cgi?id=37682
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|blocker |normal
--- Comment #1 from Austin English austinenglish@gmail.com --- Not a blocker. Please retest in 1.7.32 and if still present, attach full terminal output.
https://bugs.winehq.org/show_bug.cgi?id=37682
Mike Ellery mellery@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mellery@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=37682
--- Comment #2 from Mike Ellery mellery@gmail.com --- Created attachment 50438 --> https://bugs.winehq.org/attachment.cgi?id=50438 marvel heroes 2015 terminal
https://bugs.winehq.org/show_bug.cgi?id=37682
--- Comment #3 from Mike Ellery mellery@gmail.com --- terminal output from 1.7.33
https://bugs.winehq.org/show_bug.cgi?id=37682
--- Comment #4 from Mike Ellery mellery@gmail.com --- Created attachment 50439 --> https://bugs.winehq.org/attachment.cgi?id=50439 terminal output with crypt32
https://bugs.winehq.org/show_bug.cgi?id=37682
--- Comment #5 from Mike Ellery mellery@gmail.com --- Forgot to add I get the host_authfail message after adding crypt32 with winetricks
https://bugs.winehq.org/show_bug.cgi?id=37682
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://cdn.marvelheroes.com | |/marvelheroes/binaries/marv | |elheroesinstaller.exe CC| |focht@gmx.net
--- Comment #6 from Anastasius Focht focht@gmx.net --- Hello folks,
I don't get this error with the launcher.
First, the bootstrapper/launcher needs to work around bug 37023 (winhttp HEAD requests) -> 'winetricks -q winhttp'
I wonder why this hasn't been mentioned here since it's a required prerequisite.
Second, the launcher can be bypassed - after making sure the client is fully updated:
--- snip --- $ pwd /home/focht/.wine/drive_c/Program Files/Gazillion Entertainment/Marvel Heroes Game/Unrealengine3/Binaries/Win32
$ wine ./MarvelHeroes2015.exe -solidstate -nobitraider -nosteam ... --- snip ---
Again: when does this error occur exactly occur?
Describe all steps with clean 32-bit WINEPREFIX, no override garbage.
$ sha1sum marvelheroesinstaller.exe 029aac847631e768a3a99e55b5202e4ad9748a42 marvelheroesinstaller.exe
$ du -sh marvelheroesinstaller.exe 64M marvelheroesinstaller.exe
$ wine --version wine-1.7.34
Regards
https://bugs.winehq.org/show_bug.cgi?id=37682
--- Comment #7 from Mike Ellery mellery@gmail.com --- (In reply to Anastasius Focht from comment #6)
Hello folks,
I don't get this error with the launcher.
First, the bootstrapper/launcher needs to work around bug 37023 (winhttp HEAD requests) -> 'winetricks -q winhttp'
I wonder why this hasn't been mentioned here since it's a required prerequisite.
Second, the launcher can be bypassed - after making sure the client is fully updated:
--- snip --- $ pwd /home/focht/.wine/drive_c/Program Files/Gazillion Entertainment/Marvel Heroes Game/Unrealengine3/Binaries/Win32
$ wine ./MarvelHeroes2015.exe -solidstate -nobitraider -nosteam ... --- snip ---
Again: when does this error occur exactly occur?
Describe all steps with clean 32-bit WINEPREFIX, no override garbage.
$ sha1sum marvelheroesinstaller.exe 029aac847631e768a3a99e55b5202e4ad9748a42 marvelheroesinstaller.exe
$ du -sh marvelheroesinstaller.exe 64M marvelheroesinstaller.exe
$ wine --version wine-1.7.34
Regards
With a clean 32-bit prefix and winhttp the game is now downloading which is further than I was able to get before.
https://bugs.winehq.org/show_bug.cgi?id=37682
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE
--- Comment #8 from Anastasius Focht focht@gmx.net --- Hello folks,
since Mike (comment #7) reports the error is not seen with the workaround from bug 37023 resolving as dupe.
Regards
*** This bug has been marked as a duplicate of bug 37023 ***
https://bugs.winehq.org/show_bug.cgi?id=37682
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Bruno Jesus 00cpxxx@gmail.com --- Closing duplicate bugs.