http://bugs.winehq.org/show_bug.cgi?id=58081
Bug ID: 58081 Summary: Dynasty Warriors 4 Hyper extreme lag and slowness when run with wow64 enabled dynamically Product: Wine Version: 10.5 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: erwiniosef@gmail.com Distribution: ---
Created attachment 78336 --> http://bugs.winehq.org/attachment.cgi?id=78336 DW 4 Hyper terminal log with wow64 enabled dynamically
When running with wined3d and a fresh prefix with wow64 there is extreme lag in-game. I've read that these maybe issues which reveal that this is a problem with opengl or something but they seem to be old and there seems to be only one or two of those reports.
It's my first time making a report here so I'm happy for any improvements to my bug reporting and if there's more information needed I'll be happy to oblige.
Distro: Arch Linux Arch: x86_64 Wine: 10.5 devel [package](https://archlinux.org/packages/multilib/x86_64/wine/)
http://bugs.winehq.org/show_bug.cgi?id=58081
Erwin Iosef erwiniosef@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |wow64
http://bugs.winehq.org/show_bug.cgi?id=58081
Erwin Iosef erwiniosef@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux CC| |erwiniosef@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=58081
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE CC| |z.figura12@gmail.com
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- Assuming duplicate of 55981.
*** This bug has been marked as a duplicate of bug 55981 ***
http://bugs.winehq.org/show_bug.cgi?id=58081
Erwin Iosef erwiniosef@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|DUPLICATE |FIXED
--- Comment #2 from Erwin Iosef erwiniosef@gmail.com --- It also happens in Silent Hill 3 should I create a seperate bug report for that, assuming it's most probably a duplicate or will this be enough for now?
http://bugs.winehq.org/show_bug.cgi?id=58081
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|FIXED |DUPLICATE
--- Comment #3 from Zeb Figura z.figura12@gmail.com --- (In reply to Erwin Iosef from comment #2)
It also happens in Silent Hill 3 should I create a seperate bug report for that, assuming it's most probably a duplicate or will this be enough for now?
No, please don't create a separate report for something that we assume is a duplicate.
*** This bug has been marked as a duplicate of bug 55981 ***
http://bugs.winehq.org/show_bug.cgi?id=58081
--- Comment #4 from Erwin Iosef erwiniosef@gmail.com --- No worries, thanks!
http://bugs.winehq.org/show_bug.cgi?id=58081
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing duplicate.