http://bugs.winehq.org/show_bug.cgi?id=19853
Summary: Texture corruption in guild war with fglrx 9.8 Product: Wine Version: 1.1.28 Platform: PC URL: http://appdb.winehq.org/objectManager.php?sClass=versi on&iId=9194 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: tball@io.dk
I have some problems running Guildwar with fglrx 9.8 under Arch 64. Actually the game installs/startup perfectly.
But get some odd texture corruptions. The corruption is noticable if you stand in a long distance from the texture.
I attached a screenshot, where you see the distortion within the red markings, and the same kind of texture (closer), without distortion in the green marking.
Actually the first time i load the game, there aren't any distortion. But when I jump to another place within the game, the distortion starts to appear. It seems like memory problems?
I got these setting in my user.reg file: [Software\Wine\Direct3D] "DirectDrawRenderer"="opengl" "MaxFragmentUniforms"="1024" "MaxVaryings"="52" "MaxVertexUniforms"="1024" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "UseGLSL"="disabled" "VertexShaderMode"="hardware" "VideoMemorySize"="1024"
I have tried with/without UseGLSL enabled, and backbuffer instead of fbo. pbuffer crash the game. Every settings gave the same corruptions.
I am willing to patch wine for getting this to work proberly. Thx for your help.
http://bugs.winehq.org/show_bug.cgi?id=19853
--- Comment #1 from tball@io.dk 2009-08-27 06:21:55 --- Created an attachment (id=23270) --> (http://bugs.winehq.org/attachment.cgi?id=23270) My spammed console
http://bugs.winehq.org/show_bug.cgi?id=19853
--- Comment #2 from tball@io.dk 2009-08-27 06:24:23 --- Created an attachment (id=23271) --> (http://bugs.winehq.org/attachment.cgi?id=23271) Picture of corruption
http://bugs.winehq.org/show_bug.cgi?id=19853
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://appdb.winehq.org/obj | |ectManager.php?sClass=versi | |on&iId=9194 | Alias|guildwar |
--- Comment #3 from Ken Sharp kennybobs@o2.co.uk 2009-10-25 10:25:55 --- Try upgrading to the latest version of Wine and see if the results are the same.
http://bugs.winehq.org/show_bug.cgi?id=19853
William J May may.11b@runbox.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |may.11b@runbox.com
--- Comment #4 from William J May may.11b@runbox.com 2010-07-13 00:57:32 --- This is starting to look outdated...
I used to play Guild Wars under Wine 1.1.3x, w/o glitches of this kind using fglrx
Actually the first time i load the game, there aren't any distortion. But when I jump to another place within the game, the distortion starts to appear. It seems like memory problems?
I have had this type of problem before in F.E.A.R. and Team Fortress 2 (under Windows). I deduced it to be an overheating issue while the video card was under prolonged heavy load. Simplest solution first, dust out the case.
I will try to get my password reset, until then can anyone else retest with current Wine and maybe current fglrx 10.6??
http://bugs.winehq.org/show_bug.cgi?id=19853
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #5 from joaopa jeremielapuree@yahoo.fr 2011-07-18 10:13:08 CDT --- still a bug in current wine?
http://bugs.winehq.org/show_bug.cgi?id=19853
--- Comment #6 from Daniel Evans ice5man0@yahoo.com 2011-08-13 18:14:21 CDT --- Created an attachment (id=35947) --> (http://bugs.winehq.org/attachment.cgi?id=35947) Screenshot of Guild Wars - Wine 1.3.26 - FGLRX 11.5
New Screenshot showing no more texture corruption where originally reported. GLSL is disabled to run game. Tried changing outpost location a couple times as orginally reported and came back but corruption did not appear. Did not play for an extended amount of time though, maybe 20 mins.
Xubuntu 11.04 X64 ATI Radeon HD 5670 - FGLRX 11.5 Wine 1.3.26 from Wine PPA GLSL Disabled
http://bugs.winehq.org/show_bug.cgi?id=19853
--- Comment #7 from Daniel Evans ice5man0@yahoo.com 2011-08-13 18:37:08 CDT --- Created an attachment (id=35948) --> (http://bugs.winehq.org/attachment.cgi?id=35948) Guild Wars Output in Console - Wine 1.3.26
No errors or fixmes referring to textures in current console output either. FGLRX does have issues with GLSL but that is a separate issue and has workaround (disable GLSL). I will probably play for an extended amount of time later this week. If you do not hear back, then I believe this bug can be closed.
Xubuntu 11.04 X64 ATI Radeon HD 5670 - FGLRX 11.5 Wine 1.3.26 from Wine PPA GLSL Disabled
http://bugs.winehq.org/show_bug.cgi?id=19853
runetmember@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |runetmember@gmail.com
--- Comment #8 from runetmember@gmail.com 2012-03-09 02:53:32 CST ---
If you do not hear back, then I believe this bug can be closed.
May someone from WINE team close this bug then?
http://bugs.winehq.org/show_bug.cgi?id=19853
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #9 from Austin English austinenglish@gmail.com 2012-03-09 10:56:46 CST --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=19853
--- Comment #10 from Alexandre Julliard julliard@winehq.org 2012-03-16 14:08:01 CDT --- Closing bugs fixed in 1.5.0.
http://bugs.winehq.org/show_bug.cgi?id=19853
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard julliard@winehq.org 2012-03-16 17:10:48 CDT --- Really closing bugs fixed in 1.5.0.