http://bugs.winehq.org/show_bug.cgi?id=7548
Samuel Nelson valczir.darkvein@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |valczir.darkvein@gmail.com
--- Comment #6 from Samuel Nelson valczir.darkvein@gmail.com 2008-09-15 12:44:51 --- (In reply to comment #5)
Is this still an issue in current (1.0-rc5 or newer) wine?
It seems that this is still an issue with wine 1.1.4, although it's not quite as drastically serious. The same error happens (tried with winecfg set to 95, 98, 200, and XP), although different Windows versions report it differently, and instead of locking up X, the game just quits with an error, now.
It looks like it tries to access memory outside of its program memory while in a critical section - the game has a popup that says "Access Violation" (there's a screenshot of it in the Shadowbane AppDB screenshots), and there's a command line error that states something along the lines of 'err:ntdll:RtlpWaitForCriticalSection section 0x7d41f820 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0025, blocked by 0032, retrying (60 sec)'. The wording is different with different winecfg settings (that was from wine-2000), but it always happens while the world is loading in the distance (if you stay in roughly the same area, you don't have to worry about anything), and it always brings up the same error window.