http://bugs.winehq.org/show_bug.cgi?id=3099
Summary: Fullscreen problem in Quake2-based games Product: Wine Version: 20050628 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs@winehq.org ReportedBy: zarquon@t-online.de
Version 20050628 doesn't allow properly positioning the window in Quake2-based games anymore (verified with SoF and Heretic2). I have Desktop-entries in the x11drv-section of most games which position the window correctly for my window manager (CTWM) in my config file (e.g. "Desktop" = "1600x1200-6-29") and this still appears to work in UT- or Q3-based games, but not in Q2-based ones which position the window origin rather than the window contents origin at 0,0. The window position can't be changed either (well, it tries jumping back to its original position, and depending on your drag/release timing it sometimes succeeds, sometimes not), but that appears to be caused by the games' fullscreen option (in windowed mode, the windows are still placed at the wrong position, but they can be repositioned; unfortunately, the window contents are too small to fill the entire screen in windowed mode). The whole problem is probably caused by Wine forcing window positions now; if that's the case: please provide an option to disable this behaviour in future versions. I'd far rather have the kind of control over these positions the x11drv-Desktop option and my window manager gave me.