https://bugs.winehq.org/show_bug.cgi?id=55032
Bug ID: 55032 Summary: Multiple games have laggy rendering in DX12 mode (Kena: Bridge of Spirits, Total Conflict: Resistance) Product: Wine Version: 8.3 Hardware: x86-64 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com CC: gmascellani@codeweavers.com Regression SHA1: ac265bf3fb6884bdd2b75e996d933ea791dfd3ee Distribution: ---
Lags when moving mouse.
https://bugs.winehq.org/show_bug.cgi?id=55032
--- Comment #1 from Giovanni Mascellani gmascellani@codeweavers.com --- Thanks, could you please elaborate on how to reproduce the regression? I tried installing the game from Steam (running on Linux) and then porting that patch series on top of Proton, but when using DXVK I cannot see any behavior change (which is reasonable, given that DXVK doesn't use Wine's DXGI) and using wined3d the scene is completely misrendered,
If I try with vanilla Wine, the game first installs the UE4 runtime, but then it is not even able to launch. It immediately exits without even showing a window.
https://bugs.winehq.org/show_bug.cgi?id=55032
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED Fixed by SHA1| |e77a9eda74fde4a81467843c003 | |0dadba8e9bbbb
--- Comment #2 from Andrey Gusev andrey.goosev@gmail.com --- Fixed by https://source.winehq.org/git/wine.git/commit/e77a9eda74fde4a81467843c0030da...
https://bugs.winehq.org/show_bug.cgi?id=55032
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 8.13.