http://bugs.winehq.org/show_bug.cgi?id=1977
Summary: When running Half-Life in software mode, the screen is not updated Product: Wine Version: 20040121 Platform: PC OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: test AssignedTo: wine-bugs@winehq.org ReportedBy: skorka@gmx.net
Hi there,
the bug appears in Wine-20040121 and before (don't ask how long). I'm using a linux only install. The problem is as follows:
When starting a game (i.e. telling HL to load a map), the "Loading" splash screen is displayed, but then the screen is no longer updated, the splash screen stays there until a redraw of the window (i.e. by hiding or minimizing) is forced. The screen is then repainted in black and stays black. The game itself however is running fine (you can tell because you can hear sound when the intro starts, or your footsteps when moving around). When escaping to the menu, the menu works. Judging from a '--debugmsg +all' there are quite a lot of calls to CreateRectRgn, CombineRgn, etc.., so those are probably involved in drawing (I'm not a windows programmer myself). 'REGION_DumpRegion' is also called a lot (btw: this does nothing more than producing trace messages. Is this a bug?). Finally there are calls to BitBlt, GetDCEx and consorts, but not as many. I can provide a full log, but it is 5 MB in Size.
Daniel