http://bugs.winehq.org/show_bug.cgi?id=10083
Summary: Inverted colours in C&C RA demo exit screen Product: Wine Version: 0.9.47. Platform: PC URL: ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95de mo.zip OS/Version: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: wine-directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: alex@thehandofagony.com CC: stefandoesinger@gmx.at
The exit screen of the Red Alert demo is displayed in inverted colours. This appears to be a consequence of the DirectDraw rewrite, adding Stefan Dösinger to the CC list.
http://bugs.winehq.org/show_bug.cgi?id=10083
--- Comment #1 from Alexander Nicolaysen Sørnes alex@thehandofagony.com 2007-10-18 07:48:01 --- Created an attachment (id=8641) --> (http://bugs.winehq.org/attachment.cgi?id=8641) Output with +ddraw
http://bugs.winehq.org/show_bug.cgi?id=10083
--- Comment #2 from Stefan Dösinger stefandoesinger@gmx.at 2007-10-18 07:49:30 --- Can you make sure that this is a consequence of the ddraw rewrite? The ddraw rewrite is one and a half years old, I think this would have been spotted earlier if it was the case.
http://bugs.winehq.org/show_bug.cgi?id=10083
Alexander Nicolaysen Sørnes alex@thehandofagony.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=10083
--- Comment #3 from Roderick Colenbrander thunderbird2k@gmx.net 2007-10-18 07:53:37 --- I noticed the issue too while improving 8bit ddraw-opengl performance but didn't really bother with it. I didn't know that it worked fine before.
http://bugs.winehq.org/show_bug.cgi?id=10083
--- Comment #4 from Alexander Nicolaysen Sørnes alex@thehandofagony.com 2007-10-18 07:54:24 --- Works in 0.9.15, not in 0.9.17. I can find 0.9.16.
http://bugs.winehq.org/show_bug.cgi?id=10083
--- Comment #5 from Alexander Nicolaysen Sørnes alex@thehandofagony.com 2007-10-18 07:58:06 --- Broken in 0.9.16.
http://bugs.winehq.org/show_bug.cgi?id=10083
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from Roderick Colenbrander thunderbird2k@gmx.net 2008-02-19 08:18:09 --- This bug is fixed in GIT. The game used palette fading and we didn't propagate palette updates to the screen. It is fixed in GL too but due to another bug you get a lot of GL_invalid_operation lines but that will be fixed soon.
http://bugs.winehq.org/show_bug.cgi?id=10083
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Dan Kegel dank@kegel.com 2008-02-22 11:39:46 --- 0.9.56 released, so closing all bugs marked as RESOLVED FIXED.
http://bugs.winehq.org/show_bug.cgi?id=10083
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-ddraw |directx-d3d