https://bugs.winehq.org/show_bug.cgi?id=46307
Bug ID: 46307 Summary: Dishonored 2 blackscreen on startup Product: Wine Version: 4.0-rc2 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: werifGX@gmail.com Distribution: ---
Created attachment 63034 --> https://bugs.winehq.org/attachment.cgi?id=63034 default_debug.log
Dishonored 2 (Steam Version) opens in blackscreen and became unresponsive.
Installed xact, dxdx9, corefonts.
Dishonored 2 is able to open with performance issues on lutris = Suspect missing libs.
More info: https://github.com/RXT067/Research/tree/master/WINE-Dishonored2
Related bugs(?): #45620 #45855
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #1 from Jacob Hrbek werifGX@gmail.com --- Created attachment 63035 --> https://bugs.winehq.org/attachment.cgi?id=63035 System-info
https://bugs.winehq.org/show_bug.cgi?id=46307
Jacob Hrbek werifGX@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Hardware|x86 |x86-64
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #2 from Jacob Hrbek werifGX@gmail.com --- Lutris installer: https://lutris.net/games/install/6425/view
Note that lutris uses `Lutris runtime` which are libraries that are provided with every installation if selected in software.
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #3 from Jacob Hrbek werifGX@gmail.com --- GPU: AMD 7870 using AMDGPU with vulkan-loader
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #4 from Jacob Hrbek werifGX@gmail.com --- There is a splash screen video at the beginning of the game. Suspect missing codec/player?
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #5 from Jacob Hrbek werifGX@gmail.com --- NEW RESULT: Reinstalled DXVK -> Game crash on startup.
On lutris game opens in black screen and became unresponsive.
https://github.com/RXT067/Research/blob/master/WINE-Dishonored2/README.md
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #6 from Jacob Hrbek werifGX@gmail.com --- UPDATE: encountered lutris bug where DXVK is not detected which results in black-screen, tried to reinstall the game, but lutris installer is stuck in loop.
Noticed that Dishnored 2 is installed in linuxsteam, Dishonored 2 on Steam play is able to launch the game with wierd glitches.. suspect that lutris corrupted it.
Reinstalled Dishonored 2 + wiped lutris local dir and game is able to lauch and run on 50FPS with significant delay from controller input + freezes for few seconds if player enters new area + freezes every few sec.
Conclusion: I'm convinced that lutris pulled linuxsteam instead of winesteam which made it look like it's able to run dishonored 2.
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #7 from Jacob Hrbek werifGX@gmail.com --- Created attachment 63036 --> https://bugs.winehq.org/attachment.cgi?id=63036 Proton log
Conclusion:
Native wine running dishonored 2 crashes on startup.
Steam Play is able to run the game with issues.
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #8 from Jacob Hrbek werifGX@gmail.com --- Made performance analysis on : https://www.youtube.com/watch?v=1RVQOy38Nwo
Timestamps:
0:36 - game starts 1:21 - menu 1:37 - dialog on black screen (afaik is part of the game) 1:53 - Testing delay - Delay up to 2 sec on controller input. 2:07 - microfreeze 2:08 - Trying to go back to check if areas that ware already visited have same issue = negative. 2:15 - Noticed issue where there was a long freeze after closing menu = negative. 2:24~2:46+ - Freezes 3:26 - Tried to change settings 3:44 - Set graphics on lowest to eliminate Hardware issue. (game still on 50FPS even with Vsync off) 4:07 - Disabling Vsync seems to help with freezes. Possible issue with Vsync? 4:19 - Trying to revisit previous area to check if it freezes = negative 4:35~4:44 - Entering new area, freeze again.. Can it be cause by HDD? (Game is installed on WD Green using XFS FS) + I see no issues under water. 4:51~4:56 - Controller died, sorry 5:00 - No issue with climing 5:04 - Jumping of a chain works fine 5:07 - entering new area, freezes. 5:42 - Recheck settings in case something changed = Negative. 5:52 - Increased FOV for graphics test that follows. 6:18 - AI seems uneffected 6:23 - Event dialogs works fine 6:28 - Awareness seems to work fine 6:51 - Stealth attacks seems to work fine (no RB is held) 6:55 - Holding RB, animations works fine. 7:00 - Event sucessful. 7:10 - Changing settings all on high (using AMD7870 game goes down on 7FPS which is normal) 4:46 - Didn't notice any graphical glitches in game nor on video afterwards (checked with 0.50 speed). 8:16 - Awareness works as it should 8:23 - Checkpoints working, No crash nor freeze. 8:28 - Trying to break the game = Negative. 8:36 - Changing settings back on lowest, didn't notice any graphical issues. 8:57 - Pickpocket works 9:01 - Opening doors with the key works, didn't check without, probably irelevant. 9:14 - Crossbow is working fine 9:15 - Interaction with items is working fine 9:18 - Shooting from crossbow results in freezes, suspect that something with the way how engine handles destruction? 9:22 - Target wasn't destroyed, it's possible that i miss. 9:25 - Item destroyed, results in freeze 9:32 - Embeded events to item if destroyed works 9:35 - Events for quests works 9:38 - Ammo limit works 9:40 - Locked door works 9:44 - Keyhole peak works 10:02+10:05 - Pretty sure i hit the target, wasn't destroyed. 10:09 - Trying to hit quest marker. 10:11 - Crosight locked on target works 10:12 - Quest item destroyed, event works. Possible dishonored bug? 10:14 - Pre-rendered destruction seems to also cause freezes. Didn't kill a mice to test how engine handles dead AI. 10:20 - Interactive items works 10:21 - Grabbing interactive items works 10:23 - Throwing + destruction of interactive items works. + Interactive items didn't cause freezes (it seems). 10:26 - Destroying interactive items from close distance seems to not cause freezes. 10:29 - Reading books works. 10:39 - Shooting non-interactive item caused a freeze, wasn't reproducable. 10:48 - Out of ammo works 10:59 - Menu works 11:24 - fighting 11:31 - Attacks works 11:46 - blocking works 12:19 - Knock off-balance works 12:45 - Forgott to check brightness, checking, notices possible graphics glitches on 0 brightness. 13:35 - Player seems to be invincible, possibly part of tutorial. Enemy too. 13:43+ - Trying to break it 15:41 - Combos are working 15:56 - Cutscenes are working 16:12 - Exit via game works. 16:12+ - end
Forgott to add audio, but games-audio works with `xact` on platinum. Game by itself is Garbage-silver atm.
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #9 from Jacob Hrbek werifGX@gmail.com --- Update: Updating wine on wine-4.0-rc2-22-g5a8e430b96 (Staging) fixed the issue with crash on startup.
https://bugs.winehq.org/show_bug.cgi?id=46307
--- Comment #10 from Jacob Hrbek werifGX@gmail.com --- UPDATE: Game on wine has performance issues, didn't notice delay from controller input yet(unconfirmed).
https://bugs.winehq.org/show_bug.cgi?id=46307
Jacob Hrbek werifGX@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|UNCONFIRMED |RESOLVED
--- Comment #11 from Jacob Hrbek werifGX@gmail.com --- UPDATE: it seems to be DXVK issue - https://github.com/ValveSoftware/Proton/issues/823
https://bugs.winehq.org/show_bug.cgi?id=46307
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|INVALID |NOTOURBUG