https://bugs.winehq.org/show_bug.cgi?id=46312
Bug ID: 46312 Summary: White Screen on Mario Forever 6 and 7 Product: Wine-staging Version: 3.20 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: coolo1mc@gmail.com CC: leslie_alistair@hotmail.com, z.figura12@gmail.com
Wine Staging causes a white screen on Mario Forever 6 and 7 where wine non-staging works.` Also spams 002a:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElementsBaseVertex @ ../../../wine/dlls/wined3d/context.c / 4411.
Seems related to the new shaders added in these versions as the old pre-shaders versions work well
https://bugs.winehq.org/show_bug.cgi?id=46312
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de
--- Comment #1 from Fabian Maurer dark.shadow4@web.de --- Are https://softendo.com/mario-forever-games-download/mario-forever-fangame-v7-0... and https://softendo.com/mario-forever-games-download/mario-forever-6.0-download... the right links?
https://bugs.winehq.org/show_bug.cgi?id=46312
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #2 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-7.0-rc3?