https://bugs.winehq.org/show_bug.cgi?id=49715
Bug ID: 49715 Summary: [Quantum Break]Crashes when live-action video begins Product: Wine Version: 5.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: berillions@gmail.com Distribution: ---
Created attachment 67970 --> https://bugs.winehq.org/attachment.cgi?id=67970 Crash when the stream loads
Hello,
Between each act, there is live-action video like this : https://youtu.be/wHeKQGUzZgc?t=20
The problem is that these videos are not in the game but online. The game uses a streaming system to load/read the video in game.
I add a screenshot which capture the moment where the game crashes. You can see that "Buffering content, wait" (in French : Mise en mémoire tampon du contenu, patientez).
This issue is not blocking, relaunch the game and you can continu the next act.
Install mf dll from mf-install (https://github.com/z0z0z/mf-install) does not fix the issue.
This crashes appears with Wine-5.15 / Wine-Staging-5.15 / Proton 5.0-9
https://bugs.winehq.org/show_bug.cgi?id=49715
--- Comment #1 from Berillions berillions@gmail.com --- Created attachment 67971 --> https://bugs.winehq.org/attachment.cgi?id=67971 Capture when the game crashes
https://bugs.winehq.org/show_bug.cgi?id=49715
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com Summary|[Quantum Break]Crashes when |Quantum Break crashes when |live-action video begins |live-action video begins | |(needs | |CLSID_CMSH264DecoderMFT)
--- Comment #2 from Zebediah Figura z.figura12@gmail.com ---
0b74:err:ole:CoGetClassObject class {62ce7e72-4c71-4d20-b15d-452831a87d9d} not registered 0b74:err:ole:CoGetClassObject no class object {62ce7e72-4c71-4d20-b15d-452831a87d9d} could be created for context 0x1 wine: Unhandled page fault on read access to 0000000000000000 at address 0000000003C41B8B (thread 0b74), starting debugger...
Looks like it needs CLSID_CMSH264DecoderMFT.
https://bugs.winehq.org/show_bug.cgi?id=49715
Anya maniikarabera@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |maniikarabera@protonmail.ch
https://bugs.winehq.org/show_bug.cgi?id=49715
--- Comment #3 from Berillions berillions@gmail.com --- Created attachment 67973 --> https://bugs.winehq.org/attachment.cgi?id=67973 Capture when the game crashes (staging 5.15)
(In reply to Zebediah Figura from comment #2)
Looks like it needs CLSID_CMSH264DecoderMFT.
I tried this morning with latest staging-5.15 and now i have these lines :
00d8:fixme:mfplat:mf_decoder_GetAttributes 0x34c03e40, 0x28b1f668. semi-stub! wine: Unhandled page fault on read access to 0000000000000000 at address 0000000003431C27 (thread 00d8), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 64-bit code (0x0000000003431c27).
https://bugs.winehq.org/show_bug.cgi?id=49715
--- Comment #4 from Andrey Gusev andrey.goosev@gmail.com --- 7f481ea05faf02914ecbc1932703e528511cce1a should help.
https://bugs.winehq.org/show_bug.cgi?id=49715
russianneuromancer@ya.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |russianneuromancer@ya.ru
https://bugs.winehq.org/show_bug.cgi?id=49715
soredake broaden_acid002@simplelogin.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|broaden_acid002@simplelogin | |.com |
https://bugs.winehq.org/show_bug.cgi?id=49715
--- Comment #5 from Ken Sharp imwellcushtymelike@gmail.com --- Does this still occur with Wine 9.12 or later?