http://bugs.winehq.org/show_bug.cgi?id=8645
Summary: City of Heroes does not start Product: Wine Version: 0.9.38. Platform: PC-x86-64 URL: http://appdb.winehq.org/appview.php?iVersionId=2980 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-misc AssignedTo: wine-bugs@winehq.org ReportedBy: wine@eternaldusk.com
Installation and patching of City of Heroes appears to work, but the game will not start. Here's are the messages after the patcher:
----------------------------------------------- evil@pluto:/arcane/win/games/CoH$ wine cityofheroes.exe -project coh fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,0,2): stub! Running City of Heroes Preloading DLLs...done. (0.00) SVN Revision: UNKNOWN CityOfHeroes client count: 1 num cpus = 1 / 1 fixme:win:EnumDisplayDevicesW ((null),0,0x34d980,0x00000000), stub! Loading message stores...fixme:ntdll:NtCreateIoCompletion (0x34d7b4, 1f0003, (nil), 0) fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,28,2): stub! fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,30,2): stub! fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,33,2): stub! fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,35,2): stub! fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,38,2): stub! fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,40,2): stub! ... fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,255,2): stub! fixme:dbghelp:SymInitializeW what to do ?? fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,255,2): stub! ... fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,255,2): stub! 2007-06-08 17:20:03 PROGRAM CRASH OCCURRED! fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE err:ole:CoGetClassObject class {13709620-c279-11ce-a49e-444553540000} not registered err:ole:CoGetClassObject no class object {13709620-c279-11ce-a49e-444553540000} could be created for context 0x1 2007-06-08 17:20:04 PROGRAM CRASH OCCURRED! fixme:dbghelp:SymInitializeW what to do ?? Segmentation fault -----------------------------------------------
The sections I clipped were just more calls to SetLayeredWindowAttributes (probably trying to fade in it's "loading" splashscreen).
I am attaching a full copy of the capture with seh and tid info.