https://bugs.winehq.org/show_bug.cgi?id=53108
Bug ID: 53108 Summary: Skyrim SE NPC voices echo inside houses Product: Wine Version: 7.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs@winehq.org Reporter: marik.jiri@protonmail.com Distribution: ---
When inside houses all sounds seem to have a strange echo, most noticeable when talking to NPCs.
Everything works fine throughout the tutorial, even the part that's happening inside the fort, until the player reaches Riverwood. When talking to NPCs inside houses there's a huge echo.
These reddit posts seem to be describing the same issue.
https://www.reddit.com/r/linux_gaming/comments/hp0w6k/skyrim_voice_dialogue_...
https://www.reddit.com/r/linux_gaming/comments/uyh5hq/skyrim_se_voices_echoi...
As recommended in those posts I tried to use native xaudio2_7 library. I also tried installing faudio through winetricks but there was no change.
Installing xact made no difference either.
All changes were tried on a fresh prefix.
--- OS: Fedora 35 Audio: Pulseaudio 15 (not using pipewire currently but others reported same issue with pipewire as well) Wine version: 7.9 (Staging) ---
I also tried downgrading wine to version 6.16-1 and I lost all voice audio on a fresh prefix. I got voice audio back when I installed faudio but the same echo issue was back. Since installing faudio resolved this issue for other people in the past I also tried installing earliest version of faudio in the repos (faudio1901) but the echo is still there.
Last thing to mention, this issue is only affecting Skyrim Special Edition at the moment. Vanilla Skyrim voices work fine.
https://bugs.winehq.org/show_bug.cgi?id=53108
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|xaudio2 |-unknown Status|UNCONFIRMED |NEEDINFO Ever confirmed|0 |1
--- Comment #1 from Ken Sharp imwellcushtymelike@gmail.com --- Are you really using Wine Staging? Does the same occur in vanilla Wine?
You need to provide the logs.
https://bugs.winehq.org/show_bug.cgi?id=53108
--- Comment #2 from Phalkon marik.jiri@protonmail.com --- Created attachment 72546 --> https://bugs.winehq.org/attachment.cgi?id=72546 Fresh prefix without any additional winetricks tweaks
For some reason the game crashes on exit with fresh prefix. It still works and is playable. I will also include my custom prefix that doesn't crash on exit (but still has the problem with echo).
https://bugs.winehq.org/show_bug.cgi?id=53108
--- Comment #3 from Phalkon marik.jiri@protonmail.com --- Created attachment 72547 --> https://bugs.winehq.org/attachment.cgi?id=72547 Customized prefix, faudio installed through winetricks, still has the same echo
With this prefix the game no longer crashes on exit, but the echo is still there.
https://bugs.winehq.org/show_bug.cgi?id=53108
--- Comment #4 from Phalkon marik.jiri@protonmail.com --- (In reply to Ken Sharp from comment #1)
Are you really using Wine Staging? Does the same occur in vanilla Wine?
You need to provide the logs.
I tried it with Wine 7.9-Staging and 6.16-1-Staging under Fedora 35 and Wine 6.0.3 under Ubuntu 22.04.
With 7.9-Staging the sound for voices works out of the box but the echo is still there. With the other versions you need to first install faudio through winetricks, otherwise you get no voice audio at all. After installation of faudio you get the voices working but again with the echo when inside houses.
https://bugs.winehq.org/show_bug.cgi?id=53108
Notacod3r jarko92@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jarko92@hotmail.com
--- Comment #5 from Notacod3r jarko92@hotmail.com --- I have this issue myself. A lot of efforts on solving this on my side but I am nowhere with a solution. Let me know if I can provide any more details, to help shed more light on this.