http://bugs.winehq.org/show_bug.cgi?id=13869
Summary: Splinter Cell Demo (2): Shadow polygon offset errors Product: Wine Version: 1.0-rc4 Platform: PC-x86-64 URL: http://www.gamershell.com/download_1320.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: liquid.acid@gmx.net
Created an attachment (id=13939) --> (http://bugs.winehq.org/attachment.cgi?id=13939) splinter cell demo #2: shadow error in projector mode
Hi there,
I'm currently trying to get Splinter Cell running on my system. After experiencing some massive problems with the full version I switched down to the demo versions (there are two AFAIK), and I'm now trying to get the demo #2 to perform correctly.
I've disabled GLSL and set the OffscreenRenderingMode to fbo. I also tweaked the Splinter Cell ini a bit, so it uses "shadow projector mode" instead of "shadow buffers", by changing the line ForceShadowMode=0 in the D3DDrv.D3DRenderDevice section.
Still I get some visual errors with the shadows. Seems like some sort of polygon/decal offset problem, see the screenshots for more details.
Also I have the already mentioned "light source bug", which makes some lightsources shine through massive geometry, I'm also attaching these screens.
The console is still flooded with various error messages about invalid GL instructions, and so on, also going to attach some logs.
The shifted screen bug (that I reported in this bug: http://bugs.winehq.org/show_bug.cgi?id=9609 - screenshots already there) also happens with the demo. If I'm running the demo with 640x480 resolution it doesn't appear though.
Greets, Tobias Jakobi
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #1 from Tobias Jakobi liquid.acid@gmx.net 2008-06-12 10:46:57 --- Created an attachment (id=13940) --> (http://bugs.winehq.org/attachment.cgi?id=13940) splinter cell demo #2: shadow error in projector mode (2)
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #2 from Tobias Jakobi liquid.acid@gmx.net 2008-06-12 10:47:37 --- Created an attachment (id=13941) --> (http://bugs.winehq.org/attachment.cgi?id=13941) splinter cell demo #2: shadow error in projector mode (3)
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #3 from Tobias Jakobi liquid.acid@gmx.net 2008-06-12 10:48:49 --- Created an attachment (id=13942) --> (http://bugs.winehq.org/attachment.cgi?id=13942) splinter cell demo #2: light shine through bug (1)
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #4 from Tobias Jakobi liquid.acid@gmx.net 2008-06-12 10:49:09 --- Created an attachment (id=13943) --> (http://bugs.winehq.org/attachment.cgi?id=13943) splinter cell demo #2: light shine through bug (2)
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #5 from Tobias Jakobi liquid.acid@gmx.net 2008-06-12 10:53:08 --- Created an attachment (id=13944) --> (http://bugs.winehq.org/attachment.cgi?id=13944) splinter cell demo #2: logfile from simple run
went in-game and walked around a bit
hardware information: nvidia geforce fx 5900 drivers: nvidia-drivers-100.14.19
http://bugs.winehq.org/show_bug.cgi?id=13869
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
--- Comment #6 from Austin English austinenglish@gmail.com 2008-06-12 11:33:34 --- Please fill in the download keyword when appropriate.
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #7 from Tobias Jakobi liquid.acid@gmx.net 2008-06-12 11:45:46 --- Thanks Austin, I'm still learning :-)
http://bugs.winehq.org/show_bug.cgi?id=13869
meizinteizi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #8 from meizinteizi@hotmail.com 2008-07-16 08:30:37 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #9 from Tobias Jakobi liquid.acid@gmx.net 2008-07-16 17:41:50 --- @meizinteizi@hotmail.com: Why kind of graphics card do you use (+drivers)? It would also be interesting to know the wine version you used to test.
I'm going to try a regression test on this one.
http://bugs.winehq.org/show_bug.cgi?id=13869
meizinteizi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |meizinteizi@hotmail.com
--- Comment #10 from meizinteizi@hotmail.com 2008-07-17 02:58:43 --- (In reply to comment #9)
@meizinteizi@hotmail.com: Why kind of graphics card do you use (+drivers)? It would also be interesting to know the wine version you used to test.
I'm going to try a regression test on this one.
I'm using Ati X800 gto and the newest fglrx driver witch is 8.6. I've heard that ati drivers has some sort of wine problems. but anyway I tested with 1.0-rc3
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #11 from Tobias Jakobi liquid.acid@gmx.net 2009-01-29 16:22:50 --- Reconfirming on my FX 5900 with wine-1.1.13
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #12 from Tobias Jakobi liquid.acid@gmx.net 2009-03-15 10:38:55 --- Reconfirming with wine-1.1.17
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #13 from Tobias Jakobi liquid.acid@gmx.net 2009-04-19 16:16:59 --- Reconfirming with wine-1.1.19
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #14 from Tobias Jakobi liquid.acid@gmx.net 2009-06-14 15:30:34 --- Reconfirming with fresh wine git master (can't test with version 1.1.23 since it crashes early for 3D applications).
Now running this game on a integrated Radeon HD3200 (RS780 chipset, fglrx drivers).
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #15 from Tobias Jakobi liquid.acid@gmx.net 2010-09-05 10:04:21 CDT --- The old download link doesn't work for me anymore. But the demos are also available from FilePlanet, here: http://www.fileplanet.com/120123/download/Tom-Clancy%27s-Splinter-Cell-Demo-...]
http://bugs.winehq.org/show_bug.cgi?id=13869
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.gamershell.com/d |http://www.fileplanet.com/1 |ownload_1320.shtml |20123/download/Tom-Clancy's | |-Splinter-Cell-Demo-2 CC| |wylda@volny.cz
http://bugs.winehq.org/show_bug.cgi?id=13869
Tobias Jakobi liquid.acid@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.fileplanet.com/1 |http://www.gamershell.com/d |20123/download/Tom-Clancy's |ownload_1320.shtml |-Splinter-Cell-Demo-2 |
--- Comment #16 from Tobias Jakobi liquid.acid@gmx.net 2010-09-05 11:01:37 CDT --- And also reconfirming this issue with this setup:
wine-1.3.1 Intel Corporation Arrandale Integrated Graphics Controller i965 mesa classic (git master)
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #17 from Tobias Jakobi liquid.acid@gmx.net 2011-02-03 07:13:35 CST --- Reconfirming with wine-1.3.11
http://bugs.winehq.org/show_bug.cgi?id=13869
Simon Beer simon.beer@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |simon.beer@gmx.de
--- Comment #18 from Simon Beer simon.beer@gmx.de 2011-02-06 09:58:20 CST --- This bug seems to be not a Splinter Cell only bug. It seems to affect Unreal II engine games.
Unreal II itselfs produces broken shadows.
I'll test it with other Unreal 2 engine driven games.
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #19 from Tobias Jakobi liquid.acid@gmx.net 2011-02-06 10:02:25 CST --- Keep in mind that SC uses a heavily modified Unreal engine, but I'm not sure about the techlevel (since there are a lot of U-engines).
http://bugs.winehq.org/show_bug.cgi?id=13869
--- Comment #20 from Tobias Jakobi liquid.acid@gmx.net 2011-02-06 10:05:18 CST --- According to the Wikipedia it should be techlevel 2.0: http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games http://en.wikipedia.org/wiki/Tom_Clancy%27s_Splinter_Cell_(video_game)
So there is definitely some connection.
http://bugs.winehq.org/show_bug.cgi?id=13869
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #21 from joaopa jeremielapuree@yahoo.fr 2012-06-10 17:53:28 CDT --- Still a bug in current wine?
http://bugs.winehq.org/show_bug.cgi?id=13869
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrey.goosev@gmail.com
--- Comment #22 from Andrey Gusev andrey.goosev@gmail.com 2013-09-26 15:14:58 CDT --- Described issues are not present in 1.7.2. Downloaded demo from http://www.fileplanet.com/120123/120000/fileinfo/Tom-Clancy%27s-Splinter-Cel...
http://bugs.winehq.org/show_bug.cgi?id=13869
zippy gohabsgo60@yahoo.ca changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gohabsgo60@yahoo.ca
--- Comment #23 from zippy gohabsgo60@yahoo.ca 2013-11-29 11:16:00 CST --- bugs are not present here in version 1.7.6
https://bugs.winehq.org/show_bug.cgi?id=13869
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #24 from Austin English austinenglish@gmail.com --- Reported fixed (twice).
https://bugs.winehq.org/show_bug.cgi?id=13869
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #25 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.17.