https://bugs.winehq.org/show_bug.cgi?id=54708
Bug ID: 54708 Summary: Renegade Ops needs Load() sampling index parameter Product: vkd3d Version: 1.6 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: hlsl Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
0bb4:trace:d3dcompiler:D3DCompile data 0D67DEE0, data_size 370, filename (null), defines 00000000, include 00000000, entrypoint "main", target "ps_4_0", sflags 0, eflags 0, shader 0D67DEDC, error_messages 0D67DED8. 0bb4:trace:d3dcompiler:D3DCompile2 data 0D67DEE0, data_size 370, filename (null), macros 00000000, include 00000000, entry_point "main", profile "ps_4_0", flags 0, effect_flags 0, secondary_flags 0, secondary_data 00000000, secondary_data_size 0, shader_blob 0D67DEDC, messages_blob 0D67DED8. 0bb4:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5. 0bb4:err:d3dcompiler:D3DCompile2 Shader log: 0bb4:err:d3dcompiler:D3DCompile2 <anonymous>:6:121: E5017: Aborting due to not yet implemented feature: Load() sampling index parameter. 0bb4:err:d3dcompiler:D3DCompile2 <anonymous>:6:149: E5000: syntax error, unexpected '['
1.6-207-g4110f1e5
https://bugs.winehq.org/show_bug.cgi?id=54708
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- I submitted something for this https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/135
https://bugs.winehq.org/show_bug.cgi?id=54708
--- Comment #2 from Nikolay Sivov bunglehead@gmail.com --- This is now implemented, https://source.winehq.org/git/vkd3d.git/commit/dfa0076473e0d4b56b0fba51a953f....
https://bugs.winehq.org/show_bug.cgi?id=54708
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #3 from Andrey Gusev andrey.goosev@gmail.com --- Fixed.
https://bugs.winehq.org/show_bug.cgi?id=54708
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Nikolay Sivov bunglehead@gmail.com --- Closing bugs fixed in 1.9.