http://bugs.winehq.org/show_bug.cgi?id=24602
Summary: NWN2 suffers from shadows flickering on ATI cards (fglrx driver) Product: Wine Version: 1.3.3 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: NightNord@gmail.com CC: wine-bugs@winehq.org
Created an attachment (id=31069) --> (http://bugs.winehq.org/attachment.cgi?id=31069) Character close view
This strange effect persists with any possible configurations (including those in gfxoptions debug menu). It's followed with dozens of fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software blit messages, but I'm not sure, that it's directly related to the filters missing, but I've tried to comment-out render-target check, so direct opengl implementation of blit called always - it seems to gone, but this was unstable and in any following runs I've got completelly black scene, including mini-map (effects, selections, magic spells and soon - all in place, but all surfaces are blackened).
I'm attaching screenshot of player's character, close view and far view. You may see some dotted patterns on characters clack, or on terrain around him. This effect hard to get screenshoted as it's mostly visible while moving camera, mouse, character and soon.
It's might be related to other bug, that affects only indoor areas, that I'll post soon also.
Tested on: wine-1.3.3 kernel 2.6.35 with 'nopat' kernel option ati-drivers (fglrx): 10.9, ATI Mobility Radeon HD4520
Wine direct3d configs: OffscreenRenderingMode=fbo VideoMemorySize=512 UseGLSL=enabled
Overrides and installed packages: vcrun2005 and d3dx9 from winetricks (without this game just can't start due to unimplemented features). devenum.dll and dxdiagn.dll (without this, game can't find any video device and refuses to run).
http://bugs.winehq.org/show_bug.cgi?id=24602
--- Comment #1 from Night Nord NightNord@gmail.com 2010-10-02 13:40:00 CDT --- Created an attachment (id=31070) --> (http://bugs.winehq.org/attachment.cgi?id=31070) Character far view
http://bugs.winehq.org/show_bug.cgi?id=24602
--- Comment #2 from Night Nord NightNord@gmail.com 2010-10-02 15:10:28 CDT --- Created an attachment (id=31074) --> (http://bugs.winehq.org/attachment.cgi?id=31074) Log with dozens of "software blit" messages.
By the way - this is lastly patched version of game: 1.23.1763
http://bugs.winehq.org/show_bug.cgi?id=24602
--- Comment #3 from Todor Velichkov todor.velichkov@gmail.com 2011-04-12 16:05:56 CDT --- Created an attachment (id=34068) --> (http://bugs.winehq.org/attachment.cgi?id=34068) nwn2 in virtual desktop 1280x720
http://bugs.winehq.org/show_bug.cgi?id=24602
--- Comment #4 from Todor Velichkov todor.velichkov@gmail.com 2011-04-12 16:07:47 CDT --- Created an attachment (id=34069) --> (http://bugs.winehq.org/attachment.cgi?id=34069) nwn2 screenshot
http://bugs.winehq.org/show_bug.cgi?id=24602
Todor Velichkov todor.velichkov@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |todor.velichkov@gmail.com
--- Comment #5 from Todor Velichkov todor.velichkov@gmail.com 2011-04-12 16:21:08 CDT --- nwn2 1.23.1765 - low settings - 1280x720 Hi there, is this a bug or card configuration issue. I tried to run the game in virtual desktop - with no success. actually one time two days ago when I ran the game for second time everything was looking OK but I skipped the Tutorial and when I was trying to leave the house the game stuck and my laptop froze.
nwn2 1.0 was running very slow even with low settings so I decide update to the last patch and see if there will be improvement. can you suppose what to try so I can run the game in normal mode (fast performance with nice graphics)
/ all regs and dlls are applied /
wine-1.3.17 $ fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: ATI Mobility Radeon HD 4500 Series OpenGL version string: 3.3.10524 Compatibility Profile Context
$ uname -a Linux DELLka 2.6.32-30-generic #59-Ubuntu SMP Tue Mar 1 21:30:46 UTC 2011 x86_64 GNU/Linux
http://bugs.winehq.org/show_bug.cgi?id=24602
Rico kgbricola@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx9 |-unknown
--- Comment #6 from Rico kgbricola@web.de 2012-08-10 04:12:29 CDT --- Not a d3dx9 bug. This looks like an ati driver bug and not like anything we could fix.
Is this still an issue? Does this happen with other graphic cards?
http://bugs.winehq.org/show_bug.cgi?id=24602
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #7 from Xavier Vachon xvachon@gmail.com 2013-04-23 13:34:26 CDT --- (In reply to comment #6)
Not a d3dx9 bug. This looks like an ati driver bug and not like anything we could fix.
Is this still an issue? Does this happen with other graphic cards?
I don't get this with nvidia hardware and the GOG version of the game. Overrides 'devenum', 'dxdiagn' and 'd3dx9_36' are required for the game to run.
http://bugs.winehq.org/show_bug.cgi?id=24602
Goblinstomper@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Goblinstomper@gmail.com
--- Comment #8 from Goblinstomper@gmail.com 2013-10-12 23:31:41 CDT --- Is this still an issue? Tested on wine 1.7.4 with fglrx 12.10 without (this) issue.
https://bugs.winehq.org/show_bug.cgi?id=24602
roger@mailinator.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |roger@mailinator.com
--- Comment #9 from roger@mailinator.com --- Isnt this upstream issue then and should be closed here?
https://bugs.winehq.org/show_bug.cgi?id=24602
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |UPSTREAM
--- Comment #10 from Austin English austinenglish@gmail.com --- (In reply to Rico from comment #6)
Not a d3dx9 bug. This looks like an ati driver bug and not like anything we could fix.
Is this still an issue? Does this happen with other graphic cards?
Upstream.
https://bugs.winehq.org/show_bug.cgi?id=24602
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Austin English austinenglish@gmail.com --- Closing.
https://bugs.winehq.org/show_bug.cgi?id=24602
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |RESOLVED
--- Comment #12 from Austin English austinenglish@gmail.com --- This was inadvertently caught up in my unclosed bugs filter. NOTOURBUG should only be closed when fixed upstream.
Setting back to RESOLVED NOTOURBUG.
Sorry for the spam.