https://bugs.winehq.org/show_bug.cgi?id=50124
Bug ID: 50124 Summary: Sniper Elite V2 smoke, fire are visible through objects with vulkan renderer Product: Wine Version: 5.21 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Created attachment 68618 --> https://bugs.winehq.org/attachment.cgi?id=68618 screenshot
0aa8:fixme:d3d:wined3d_context_vk_update_descriptors NULL constant buffer views not implemented. 0aa8:err:d3d:wined3d_context_vk_apply_draw_state Failed to update shader descriptors. 0aa8:err:d3d:adapter_vk_draw_primitive Failed to apply draw state.
wine-5.21-69-gb940c5e7c91
https://bugs.winehq.org/show_bug.cgi?id=50124
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |675adf01635634834c123920630 | |61a2596e664d0 Resolution|--- |FIXED Summary|Sniper Elite V2 smoke, fire |Objects are visible through |are visible through objects |each other or invisible at |with vulkan renderer |all with vulkan renderer | |(Sniper Elite V2, Banished) Status|NEW |RESOLVED
--- Comment #1 from Andrey Gusev andrey.goosev@gmail.com --- Fixed by https://source.winehq.org/git/wine.git/commit/675adf01635634834c12392063061a...
https://bugs.winehq.org/show_bug.cgi?id=50124
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 6.0-rc3.