https://bugs.winehq.org/show_bug.cgi?id=45177
Bug ID: 45177 Summary: Game The Flame in the Flood doesn't render menu screen correctly. Product: Wine Version: 3.8 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: leslie_alistair@hotmail.com Distribution: ---
Created attachment 61392 --> https://bugs.winehq.org/attachment.cgi?id=61392 +d3d_shader
Loading the game is ok, up until you get to the menu screen. At which point the background is corrupted.
https://bugs.winehq.org/show_bug.cgi?id=45177
Toni tonix64@inventati.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tonix64@inventati.org
--- Comment #1 from Toni tonix64@inventati.org --- The most relevant stuff I see is:
0138:fixme:d3d_shader:print_glsl_info_log 0(74) : error C7011: implicit cast from "int" to "uint" 0138:fixme:d3d_shader:print_glsl_info_log 0(74) : error C1115: unable to find compatible overloaded function "intBitsToFloat(uint)" 0138:fixme:d3d_shader:shader_glsl_validate_link Program 83 link status invalid.
and:
014c:fixme:d3d11:d3d_blend_state_create Per-rendertarget blend not implemented.
https://bugs.winehq.org/show_bug.cgi?id=45177
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=45177
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Game The Flame in the Flood |The Flame in the Flood |doesn't render menu screen |doesn't render menu screen |correctly. |correctly (Nvidia legacy | |driver) CC| |joseph.kucia@gmail.com