https://bugs.winehq.org/show_bug.cgi?id=54983
Bug ID: 54983 Summary: Hearts of Iron IV crashes with 'Assertion failed: instr->reg.allocated' in DX11 mode Product: vkd3d Version: 1.7 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: hlsl Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Created attachment 74522 --> https://bugs.winehq.org/attachment.cgi?id=74522 +d3dcompiler,+vkd3d
Assertion failed: instr->reg.allocated, file ../vkd3d/libs/vkd3d-shader/tpf.c, line 3499
1.7-231-gea7d8c65
https://bugs.winehq.org/show_bug.cgi?id=54983
--- Comment #1 from Nikolay Sivov bunglehead@gmail.com --- Just starting from installation directory uses d3d9 mode, even though the launcher shows d3d11 as selected. Maybe it should be using some command line switch. Anyway, in d3d9 mode it also does not work, I submitted first missing thing https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/366.
https://bugs.winehq.org/show_bug.cgi?id=54983
--- Comment #2 from Nikolay Sivov bunglehead@gmail.com --- Another one https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/368, also happens in d3d9 mode. Use 'Play' button from the launcher does nothing for me, and after it's updated itself, the launcher does not start at all.
Still, this shows some clear issues, that's worth fixing.
https://bugs.winehq.org/show_bug.cgi?id=54983
--- Comment #3 from Nikolay Sivov bunglehead@gmail.com --- Another issue is covered by https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/219.