http://bugs.winehq.org/show_bug.cgi?id=25813
Summary: Starcraft II patch 1.2 doesn't go past loading screen when using orm=fbo on ATI cards Product: Wine Version: 1.3.11 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: sbrown124@gmail.com
Before the Starcraft II 1.2 patch I was working around the ATI "bad glass" problem with XMonad. After it the workaround I had was no longer relevant, because after I loaded Starcraft II and let it update to patch 1.2, the game started and loaded to the title screen. However, it never drew the title screen; instead, it just played the music for the title screen, and I could move my mouse over the field to enter the username and see it change to the text-selection cursor. I haven't yet tried to see if logging in and starting a game blind will help. :/ For now I'll use orm=backbuffer.
http://bugs.winehq.org/show_bug.cgi?id=25813
Spencer Brown sbrown124@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor
http://bugs.winehq.org/show_bug.cgi?id=25813
Spencer Brown sbrown124@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |WORKSFORME
--- Comment #1 from Spencer Brown sbrown124@gmail.com 2011-01-23 19:06:45 CST --- Actually, the 'bad glass' issue *and* this one seem to be resolved with the latest Wine. orm=backbuffer still is buggy on my card.
I'll close this for now.
http://bugs.winehq.org/show_bug.cgi?id=25813
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Austin English austinenglish@gmail.com 2011-01-24 17:57:35 CST --- Closing.