https://bugs.winehq.org/show_bug.cgi?id=47154
Bug ID: 47154 Summary: Rise of the Tomb Raider crashes after 1st bink video Product: vkd3d Version: 1.1 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: vkd3d Assignee: wine-bugs@winehq.org Reporter: berillions@gmail.com Distribution: ---
Created attachment 64383 --> https://bugs.winehq.org/attachment.cgi?id=64383 Rise of the Tomb Raider d3d12 log
Hello,
I'm on Gentoo + AMD Rx580 + Mesa Git + LLVM git (9.0.0) + Vkd3d Git and i decided to try the only d3d12 game i have : Rise of the Tomb Raider.
The game runs but crash after the 1st bink video when the main menu must be appear. The game runs on wined3d/d3d11 but it's unplayable, works (of course with DXVK) and with the Native version.
I attach the +d3d12 log. Josef, i you need something else to help you, don't hesitate.
https://bugs.winehq.org/show_bug.cgi?id=47154
pattietreutel katyaberezyaka@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |katyaberezyaka@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=47154
--- Comment #1 from Berillions berillions@gmail.com --- No idea about this crash Josef ?
https://bugs.winehq.org/show_bug.cgi?id=47154
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1
--- Comment #2 from Józef Kucia joseph.kucia@gmail.com --- It's a descriptors update issue. I'll try to fix it soon.
https://bugs.winehq.org/show_bug.cgi?id=47154
Berillions berillions@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #3 from Berillions berillions@gmail.com --- Fixed since a long time - The game works now with DAVAMAND but has graphical glitches - I open a new BR soon
https://bugs.winehq.org/show_bug.cgi?id=47154
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #4 from Zebediah Figura z.figura12@gmail.com --- (In reply to Maxime from comment #3)
Fixed since a long time - The game works now with DAVAMAND but has graphical glitches - I open a new BR soon
Wait, is it fixed with d3d12, or only Vulkan d3d11?
https://bugs.winehq.org/show_bug.cgi?id=47154
Maxime berillions@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |---
--- Comment #5 from Maxime berillions@gmail.com --- (In reply to Zebediah Figura from comment #4)
(In reply to Maxime from comment #3)
Fixed since a long time - The game works now with DAVAMAND but has graphical glitches - I open a new BR soon
Wait, is it fixed with d3d12, or only Vulkan d3d11?
oh sh*t, i read too quickly my 1st message :/ I retry RotTR and obviously the is not fixed. Sorry.