http://bugs.winehq.org/show_bug.cgi?id=10350
Summary: Might And Magic VI wined3d regression Product: Wine Version: 0.9.46. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: lukasz.krotowski@gmail.com
Created an attachment (id=9019) --> (http://bugs.winehq.org/attachment.cgi?id=9019) 479078a5b32e6d09a6769779b4e1fa0f46aadbe2 commit, without VRAM in the registry.
Starting from commit 479078a5b32e6d09a6769779b4e1fa0f46aadbe2 MM6 doesn't start without setting VRAM size in the registry (HKCU/Software/Wine/Direct3D/VideoMemorySize) to some value. It's minor issue.
But after commit 243ac3ed75e3ee2ac570dba6f72398320327ab5a MM6 doesn't start at all. See attached logs.
All logs taken with WINEDEBUG='+d3d,+d3d_caps'.
http://bugs.winehq.org/show_bug.cgi?id=10350
--- Comment #1 from Łukasz Krotowski lukasz.krotowski@gmail.com 2007-11-07 15:46:51 --- Created an attachment (id=9020) --> (http://bugs.winehq.org/attachment.cgi?id=9020) 479078a5b32e6d09a6769779b4e1fa0f46aadbe2 commit, with VRAM in the registry.
http://bugs.winehq.org/show_bug.cgi?id=10350
--- Comment #2 from Łukasz Krotowski lukasz.krotowski@gmail.com 2007-11-07 15:47:40 --- Created an attachment (id=9021) --> (http://bugs.winehq.org/attachment.cgi?id=9021) 243ac3ed75e3ee2ac570dba6f72398320327ab5a commit, MM6 crashes at startup.
http://bugs.winehq.org/show_bug.cgi?id=10350
--- Comment #3 from Łukasz Krotowski lukasz.krotowski@gmail.com 2007-11-07 15:48:38 --- Created an attachment (id=9022) --> (http://bugs.winehq.org/attachment.cgi?id=9022) beab2c17e9218e069abf6b464f61467a5ccd0558 commit, more recent wine, MM6 still crashes.
http://bugs.winehq.org/show_bug.cgi?id=10350
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thunderbird2k@gmx.net
--- Comment #4 from Austin English austinenglish@gmail.com 2007-11-07 15:52:22 --- CC'ing author.
http://bugs.winehq.org/show_bug.cgi?id=10350
--- Comment #5 from Roderick Colenbrander thunderbird2k@gmx.net 2007-11-07 16:52:33 --- In fact that isn't your real problem. Your real issue is that wine failed to query opengl information on your system. Setting up opengl seems to fail at wine startup. Most likely your opengl drivers haven't been installed correctly.
http://bugs.winehq.org/show_bug.cgi?id=10350
Łukasz Krotowski lukasz.krotowski@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #6 from Łukasz Krotowski lukasz.krotowski@gmail.com 2007-11-07 18:44:12 --- Indeed, shame on me. I've got some nasty NVidia libGL.so in 32-bit chroot (I switched from NVidia to AMD and open source R300). I've replaced it with a Mesa libGL.so and wine reports one adapter found. Again, MM6 works. Thanks.
FYI I've found it with +wgl debug channel, there was some NVIDIA renderer string.
http://bugs.winehq.org/show_bug.cgi?id=10350
--- Comment #7 from Roderick Colenbrander thunderbird2k@gmx.net 2007-11-08 04:18:41 --- I'll close the bug. Perhaps I should add some check to wined3d to warn a user for this as I have seen it before.
http://bugs.winehq.org/show_bug.cgi?id=10350
James Hawkins truiken@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|_obsolete_directx |-unknown
http://bugs.winehq.org/show_bug.cgi?id=10350
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Austin English austinenglish@gmail.com 2008-10-13 14:38:12 --- Closing invalid.