http://bugs.winehq.org/show_bug.cgi?id=21801
Summary: 3D Rad demo "BeltBall" (and others) crash on exit Product: Wine Version: 1.1.39 Platform: x86 URL: http://www.3drad.com/games/BeltBall%20v102.exe OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: dank@kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe Runs great on Vista. It installs fine; to run it, to get past bug 21790 by doing 'winetricks vcrun2005'.
The next problem is a crash related to d3dx9_36.D3DXAssembleShaderFromResourceW, roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791). Work around this by telling the game to run in a window.
Let the game start, then quit. It will crash after shutting down.
This affects all the demo games at that site, not just this one, but the reported error seems to vary by game.
+relay is really slow, so I had to use [HKEY_CURRENT_USER\Software\Wine\Debug] "RelayExclude"="ntdll.RtlEnterCriticalSection;ntdll.RtlLeaveCriticalSection;kernel32.48;kernel32.49;kernel32.94;kernel32.95;kernel32.96;kernel32.97;kernel32.98;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;RtlAllocateHeap;msvcrt.isxdigit;KERNEL32.GetProcessHeap;msvcrt.isalnum;KERNEL32.CompareStringA;msvcrt.isspace;msvcrt.realloc;msvcrt.isalpha;msvcrt.??3@YAXPAX@Z;msvcrt.??2@YAPAXI@Z;msvcrt.isdigit;msvcrt.malloc;msvcrt.free;ntdll.RtlFreeHeap;KERNEL32.TlsGetValue;wined3d.wined3d_mutex_lock;wined3d.wined3d_mutex_unlock;user32.PeekMessageW;KERNEL32.GetTickCount;KERNEL32.lstrlenA"
to get a log of the end. (This was arrived at by starting the game, quitting after ten seconds, analyzing the log with tail -n 10000 log | grep Call|sed 's/(.*//;s/.*Cal| sort | uniq -c | sort -n | awk '$1 > 200 {print $2}' | tr '\012' ';' && echo "" adding that to the registry key, and repeating until the game ran fast enough.)
According to the log I got, the game shuts down and all the dlls (including ntdll) detach... then for some reason the game tries to start again, and crashes very quickly.
http://bugs.winehq.org/show_bug.cgi?id=21801
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #1 from Xavier Vachon xvachon@gmail.com 2011-04-04 18:07:48 CDT --- This bug depends on http://bugs.winehq.org/show_bug.cgi?id=21791 per comment 2
http://bugs.winehq.org/show_bug.cgi?id=21801
--- Comment #2 from Austin English austinenglish@gmail.com 2013-06-29 20:18:13 CDT --- Hangs on exit for me, I had to force quit it.
http://bugs.winehq.org/show_bug.cgi?id=21801
Jarkko K jarkko_korpi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi@hotmail.com
--- Comment #3 from Jarkko K jarkko_korpi@hotmail.com --- fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.MFC" (8.0.50727.762)
When run 1st time.
Console shows basically 3 lines and these duplicates
fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004. ^[fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
I would say this is still same stage as tested before.
1.7.18
https://bugs.winehq.org/show_bug.cgi?id=21801
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr --- No problem with wine-5.0-rc2. You can check by yourself with the following working link: https://web.archive.org/web/20150317165053/http://3drad.com/games/BeltBall%2...
Can an administrator close this bug as FIXED?