https://bugs.winehq.org/show_bug.cgi?id=42440
Bug ID: 42440 Summary: Jedi Knight Dark Forces II /DirectX7 3D acceleration issue Product: Wine Version: 2.0 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: winemac.drv Assignee: wine-bugs@winehq.org Reporter: kevincarrolldavis@gmail.com
The game renders find when 3D acceleration is turned off within the games Display settings.
When 3D Acceleration is turned on, the game is rendered with randomly-placed magenta-hue colored pixels.
As mentioned in Bug #42439, this problem seemed fixed after commenting out the following line from the updateColorSpace function found in the dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
https://bugs.winehq.org/show_bug.cgi?id=42440
Kevin Davis kevincarrolldavis@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kevincarrolldavis@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=42440
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-7.16?