http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #47 from François Gouget fgouget@codeweavers.com 2010-11-22 03:27:56 CST --- Some more data: * I ran the DirectX Caps Viewer (http://msdn.microsoft.com/en-us/library/ee417852%28VS.85%29.aspx) on Windows and in 'Mobile Intel(R) 945 Express Chipset Family\D3D Device Types' I got the following information: HAL\Caps: MaxPointSize = 256 Reference\Caps: MaxPointSize = 64
* I also ran the OpenGL Extensions Viewer (http://www.realtech-vr.com/glview/download.html) on Windows which showed: Point size range: 0.5 to 1.0 Smoothed point size range: 1 to 256
So the DirectX capability matches the OpenGL one, but the Windows max point size is a bit different from what it is on Linux.