http://bugs.winehq.org/show_bug.cgi?id=58885
Bug ID: 58885 Summary: Battle Engine Aquila: music tracks and sounds overlap and loop in menu and in game Product: Wine Version: 10.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: iodreamify@gmail.com Distribution: ---
As soon as you get to the intro 2 or 3 different music tracks will overlap with a slight offset each creating a very annoying loop, only 1 song should be playing and the other 2 are scheduled for once you reach the menu. Once you're in a mission some other sounds may show similar behaviour.
The command `winetricks dsound` seems to fix this. I've attached some logs, please let me know if there's anything else.
Tested with the Steam release of the game.
System specs: Operating System: Arch Linux KDE Plasma Version: 6.5.0 Kernel Version: 6.17.5-arch1-1 (64-bit) Graphics Platform: Wayland Audio server: pipewire-pulse Processors: 12 × AMD Ryzen 5 7535HS with Radeon Graphics Graphics Processor 1: AMD Radeon 660M Manufacturer: ASUSTeK COMPUTER INC. Product Name: ASUS TUF Gaming A15 FA507NU_FA507NU System Version: 1.0
http://bugs.winehq.org/show_bug.cgi?id=58885
--- Comment #1 from iodreamify@gmail.com --- Created attachment 79549 --> http://bugs.winehq.org/attachment.cgi?id=79549 terminal ouput
http://bugs.winehq.org/show_bug.cgi?id=58885
--- Comment #2 from iodreamify@gmail.com --- Created attachment 79550 --> http://bugs.winehq.org/attachment.cgi?id=79550 WINEDEBUG=+tid,+winmm,+dsound,+dmusic,+wave,+midimap,+alsa,+pulse