http://bugs.winehq.org/show_bug.cgi?id=18600
Summary: Character walking animation doesn't play in Goblins4 Product: Wine Version: 1.1.20 Platform: PC-x86-64 URL: http://ftp4.igromania.ru/igromania/2009/5/5/Demos/Gobl ins4_Demo.rar OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: iliotropion2006@yandex.ru
The game needs dlls: WMASF.DLL and WMVCORE.DLL. With them it starts and works good. But the characters move by screen like static images. Walking animation doesn't play.
http://bugs.winehq.org/show_bug.cgi?id=18600
Dionysius iliotropion2006@yandex.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=18600
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|enhancement |trivial
http://bugs.winehq.org/show_bug.cgi?id=18600
--- Comment #1 from Dionysius iliotropion2006@yandex.ru 2009-06-02 11:47:19 --- In wine 1.1.22 the problem is also present.
http://bugs.winehq.org/show_bug.cgi?id=18600
--- Comment #2 from Dionysius iliotropion2006@yandex.ru 2009-06-07 13:02:11 --- Also sound doesn't play.
http://bugs.winehq.org/show_bug.cgi?id=18600
--- Comment #3 from Dionysius iliotropion2006@yandex.ru 2009-10-04 15:47:39 --- See additional info in AppDb - http://appdb.winehq.org/objectManager.php?sClass=version&iId=17240
Bug still presents in wine 1.1.30
http://bugs.winehq.org/show_bug.cgi?id=18600
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #4 from GyB gyebro69@gmail.com 2010-10-23 23:16:05 CDT --- The problem is still present, tried with the current git: wine-1.3.5-209-g8c5718e: each character can only move his head. After applying the software vertex blending patch (bug #6955) on Wine-1.3.1, the whole body of the characters are animating, as intended.
Please, consider marking this one as a dupe of bug #6955.
http://bugs.winehq.org/show_bug.cgi?id=18600
--- Comment #5 from GyB gyebro69@gmail.com 2010-10-23 23:27:13 CDT --- Created an attachment (id=31478) --> (http://bugs.winehq.org/attachment.cgi?id=31478) terminal output (unpatched Wine)
This is the console output while running the demo with an unpatched Wine. The following line was the clue for me to try the sw. vertex blending patch:
fixme:d3d:state_vertexblend_w Vertex blend flags 0x3 not supported.
http://bugs.winehq.org/show_bug.cgi?id=18600
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #6 from GyB gyebro69@gmail.com 2011-10-23 03:30:44 CDT --- Still present in Wine-1.3.31.
Marking it as a dupe of bug #6955. Reason: the latest software vertex blending patch (bug #6955) fixes the missing animations problem in Gobliiins 4 too.
*** This bug has been marked as a duplicate of bug 6955 ***
http://bugs.winehq.org/show_bug.cgi?id=18600
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from GyB gyebro69@gmail.com 2011-10-23 03:32:31 CDT --- Closing.