https://bugs.winehq.org/show_bug.cgi?id=49402
Bug ID: 49402 Summary: Partisans 1941 Demo Crashes on entering a new game Product: Wine Version: 5.10 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: blue-t@web.de Distribution: ---
Created attachment 67478 --> https://bugs.winehq.org/attachment.cgi?id=67478 Trace of d3dcompiler
You can start the game, read the intro text, but when you load the first level of the Demo, you get a crash mentioning Shader. compile_shader HLSL shader parsing failed.
In the attached console log you can find some syntax error messages.
https://bugs.winehq.org/show_bug.cgi?id=49402
--- Comment #1 from Rafał Mużyło galtgendo@o2.pl --- ...while all those shader errors might matter later on, there's only one line that matters there: wine: Call from 0x7b01100e to unimplemented function mfplat.dll.MFGetConfigurationDWORD, aborting
https://bugs.winehq.org/show_bug.cgi?id=49402
--- Comment #2 from Ker noa blue-t@web.de --- You are right, setting mf to wines version instead of using partial installed official files fixes the crash. The game still looks weird and grey. Will rewrite the problem
https://bugs.winehq.org/show_bug.cgi?id=49402
Ker noa blue-t@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Partisans 1941 Demo Crashes |Partisans 1941 Demo is grey |on entering a new game |and colorless
https://bugs.winehq.org/show_bug.cgi?id=49402
--- Comment #3 from Ker noa blue-t@web.de --- Created attachment 67481 --> https://bugs.winehq.org/attachment.cgi?id=67481 Corrected Log
https://bugs.winehq.org/show_bug.cgi?id=49402
--- Comment #4 from Ker noa blue-t@web.de --- Created attachment 67482 --> https://bugs.winehq.org/attachment.cgi?id=67482 Wine
https://bugs.winehq.org/show_bug.cgi?id=49402
--- Comment #5 from Ker noa blue-t@web.de --- Created attachment 67483 --> https://bugs.winehq.org/attachment.cgi?id=67483 Windows
As you can see, it is a dark setting , but the bushes and the door in the fence are more visible in the windows picture
https://bugs.winehq.org/show_bug.cgi?id=49402
Christian Costa titan.costa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |titan.costa@gmail.com
--- Comment #6 from Christian Costa titan.costa@gmail.com --- I would suggest to file another bug for mfplat.dll.MFGetConfigurationDWORD as they have been recent developments in that area.
https://bugs.winehq.org/show_bug.cgi?id=49402
--- Comment #7 from Gijs Vermeulen gijsvrm@gmail.com --- (In reply to Christian Costa from comment #6)
I would suggest to file another bug for mfplat.dll.MFGetConfigurationDWORD as they have been recent developments in that area.
Bug 47758 and bug 47757 already exist for that. I recall it being deemed invalid because it was something that only came up when native components were being used.
https://bugs.winehq.org/show_bug.cgi?id=49402
--- Comment #8 from Christian Costa titan.costa@gmail.com --- Oh ok. I didn't see. Thanks for the info.