http://bugs.winehq.org/show_bug.cgi?id=9461
Summary: Model textures corruption in GTA San Andreas Product: Wine Version: 0.9.44. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P3 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: jr98@gmx.net
I explained this in Bug 5723 before, but that Bug was mainly another problem that is now fixed. Summary: Sometimes, the texture of a random model is not drawn properly when you have both pixel- and vertexshaders enabled. It seems to affect one model at a time, mostly. When there are more persons with the same model, it affects them, too, textures of other models are ok. It happens in cutscenes as well as in normal game. If you disable one or both shaders, all textures are rendered correctly.
Still present in 0.9.44, with both ARB and GLSL.
http://bugs.winehq.org/show_bug.cgi?id=9461
--- Comment #1 from Julian Rüger jr98@gmx.net 2007-08-25 21:01:44 --- Created an attachment (id=7798) --> (http://bugs.winehq.org/attachment.cgi?id=7798) Screenshot showing the problem.
http://bugs.winehq.org/show_bug.cgi?id=9461
--- Comment #2 from Julian Rüger jr98@gmx.net 2007-08-25 21:02:27 --- Created an attachment (id=7800) --> (http://bugs.winehq.org/attachment.cgi?id=7800) And another one.
http://bugs.winehq.org/show_bug.cgi?id=9461
--- Comment #3 from Markus kde@3danim.de 2007-09-01 04:11:30 --- I can confirm this issue.
http://bugs.winehq.org/show_bug.cgi?id=9461
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #4 from Lei Zhang thestig@google.com 2007-09-04 15:10:46 --- confirming
http://bugs.winehq.org/show_bug.cgi?id=9461
Rico kgbricola@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kgbricola@web.de
--- Comment #5 from Rico kgbricola@web.de 2007-09-07 10:36:40 --- confirming
http://bugs.winehq.org/show_bug.cgi?id=9461
--- Comment #6 from Kenneth Brown SagaciousKJB@gmail.com 2007-10-07 00:03:05 --- Created an attachment (id=8432) --> (http://bugs.winehq.org/attachment.cgi?id=8432) Vertex/Piexel shading glitch on wine-0.9.46
Confirming for wine-0.9.46
http://bugs.winehq.org/show_bug.cgi?id=9461
--- Comment #7 from Julian Rüger jr98@gmx.net 2008-04-10 17:18:35 --- I just testet again, and it seems to be fixed in current git. Anyone still seeing this Bug?
http://bugs.winehq.org/show_bug.cgi?id=9461
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #8 from Austin English austinenglish@gmail.com 2008-04-10 21:09:45 --- Reported fixed, reopen if it's not.
http://bugs.winehq.org/show_bug.cgi?id=9461
Julian Rüger jr98@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Julian Rüger jr98@gmx.net 2008-04-12 23:00:58 --- ok, noone complains > closing... ;)