https://bugs.winehq.org/show_bug.cgi?id=41971
Bug ID: 41971 Summary: Hitman Absolution crashes at startup at WineD3D on Windows Product: Wine Version: 2.0-rc1 Hardware: x86 OS: Windows Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: svyatpro@gmail.com
Created attachment 56373 --> https://bugs.winehq.org/attachment.cgi?id=56373 Screenshot
When run Hitman Absolution on Windows with WineD3D wrapper, the game crashes at startup. According to a screenshot it seems it can't retrieve Video Memory configuration.
https://bugs.winehq.org/show_bug.cgi?id=41971
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #1 from winetest@luukku.com --- How about the console output before the popup?
https://bugs.winehq.org/show_bug.cgi?id=41971
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |enhancement CC| |austinenglish@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=41971
Svyatpro svyatpro@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #2 from Svyatpro svyatpro@gmail.com --- Fixed in WineD3D 2.1
https://bugs.winehq.org/show_bug.cgi?id=41971
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 2.2.
https://bugs.winehq.org/show_bug.cgi?id=41971
Anthony Jagers noonetinone@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |noonetinone@gmail.com
--- Comment #4 from Anthony Jagers noonetinone@gmail.com --- Well this error is back. The game is last known to work with wine version 2.21 from just before the code freeze. You'll need the staging patches. I tried several other versions from the past year, with or without the patches. I couldn't find a development version that would run the game.
I find it hard to believe that the code freeze would break the game. I can only guest that one of Sebastian Lackners patches from the 2.0 era had this fixed and now it has been missing from the newer repository of staging patches.
The error that I get is slightly different than what Svyatpro reported. I get the following.
Error code: E_NOTIMPL Error description: The funtion call is not supported at this time.
The wine versions that I have tried are 2.19, 2.22,3.0,3.9 and 3.12. I also tried some builds with the staging patches, 2.21,3.14 & 3.3.
https://bugs.winehq.org/show_bug.cgi?id=41971
--- Comment #5 from Anthony Jagers noonetinone@gmail.com --- The error does report zero video memory for me as well.
https://bugs.winehq.org/show_bug.cgi?id=41971
--- Comment #6 from Svyatpro svyatpro@gmail.com --- Confirm, I get the same error now in Wine 3.14 but on Windows.
https://bugs.winehq.org/show_bug.cgi?id=41971
--- Comment #7 from Anthony Jagers noonetinone@gmail.com --- Well, I have to report that I have egg on my face. Indeed the game does work. It is the built-in benchmarking utility that does not. As far as I can tell from my testing with past wine releases the earliest development version that will run the game is wine 3.11. Earlier than that the game freezes during or after playing some splash videos.
Anyway, the game appears to be playable with 3.11 & 3.12.