http://bugs.winehq.org/show_bug.cgi?id=19511
Summary: Bioshock: Parts of water appear as a solid color Product: Wine Version: 1.1.26 Platform: PC-x86-64 URL: http://www.gamershell.com/download_20697.shtml OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: taedium_vitae@eml.cc
Created an attachment (id=22701) --> (http://bugs.winehq.org/attachment.cgi?id=22701) Console output
Parts of the water in Bioshock appear as a solid colour.They aren't always there but appear from certain angles, and sometimes disappear quickly.Check the screenshots to see what I mean.
Video card = 8800GT Driver = 185.18.29
Log attached.Ignore the crash at the end, that only occurs after exiting the game.
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #1 from DL taedium_vitae@eml.cc 2009-07-30 08:28:01 --- Created an attachment (id=22702) --> (http://bugs.winehq.org/attachment.cgi?id=22702) Screenshot 1
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #2 from DL taedium_vitae@eml.cc 2009-07-30 08:34:12 --- Created an attachment (id=22703) --> (http://bugs.winehq.org/attachment.cgi?id=22703) Screenshot 2
http://bugs.winehq.org/show_bug.cgi?id=19511
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=19511
blaise mgavl69@juno.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mgavl69@juno.com
--- Comment #3 from blaise mgavl69@juno.com 2009-09-06 13:39:37 --- Just happened to read this ... http://www.gamedev.no/projects/BioShockSM2Hack/BioShockSM2Hack.html
It's probably similar to the way Hl2/Source games show the Purple checkboard when it can't find a material/texture. Just a guess.
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #4 from DL taedium_vitae@eml.cc 2009-09-07 01:58:48 --- (In reply to comment #3)
Just happened to read this ... http://www.gamedev.no/projects/BioShockSM2Hack/BioShockSM2Hack.html
It's probably similar to the way Hl2/Source games show the Purple checkboard when it can't find a material/texture. Just a guess.
Yeah, those hacks work around this particular issue, but they cause a different issue with similar symptoms.It appears as a smoke like blue texture that pops in an out and slowly fades away.Probably the same bug manifested in a different way. Screenshot is attached.
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #5 from DL taedium_vitae@eml.cc 2009-09-07 02:01:31 --- Created an attachment (id=23486) --> (http://bugs.winehq.org/attachment.cgi?id=23486) Screenshot with PS2.0 hack
http://bugs.winehq.org/show_bug.cgi?id=19511
javagamer@mac.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |javagamer@mac.com
--- Comment #6 from javagamer@mac.com 2010-02-18 09:41:28 --- I'm having a similar problem, only it's with certain particle effects appearing as solid red. I only noticed this after I upgraded from wine-1.1.24 (if I remember correctly) to wine-1.1.38 and no matter what settings I tweak I can't seem to get it to disappear. It's always in the same places.
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #7 from javagamer@mac.com 2010-02-18 11:53:52 --- Looks like my problem's a regression. By downgrading to wine-1.1.29 (a rather arbitrary decision, might work with higher versions) it's fixed.
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #8 from Austin English austinenglish@gmail.com 2010-02-18 12:07:49 --- (In reply to comment #7)
Looks like my problem's a regression. By downgrading to wine-1.1.29 (a rather arbitrary decision, might work with higher versions) it's fixed.
Please run a regression test: http://wiki.winehq.org/RegressionTesting
http://bugs.winehq.org/show_bug.cgi?id=19511
Stefano Guidoni s.guidoni@tin.it changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |s.guidoni@tin.it
--- Comment #9 from Stefano Guidoni s.guidoni@tin.it 2010-02-18 15:30:47 --- It worked correctly in wine 1.1.36, so the regression must be in wine 1.1.38 or 1.1.37.
http://bugs.winehq.org/show_bug.cgi?id=19511
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #10 from Stefano Guidoni s.guidoni@tin.it 2010-02-18 17:49:25 --- author Henri Verbeet hverbeet@codeweavers.com Mon, 1 Feb 2010 12:52:58 +0000 (13:52 +0100) commit adf4ca2e23873811a22fc82022f5d7753e9d569a
wined3d: Handle a zero source value for WINED3DSIH_RSQ.
This is the first commit to show the red fog (and other solid colors light reflections).
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #11 from Henri Verbeet hverbeet@gmail.com 2010-02-19 07:38:47 --- (In reply to comment #10)
author Henri Verbeet hverbeet@codeweavers.com Mon, 1 Feb 2010 12:52:58 +0000 (13:52 +0100) commit adf4ca2e23873811a22fc82022f5d7753e9d569a
wined3d: Handle a zero source value for WINED3DSIH_RSQ.
This is the first commit to show the red fog (and other solid colors light reflections).
That's clearly a different problem than the initial bug though, possibly a duplicate of bug 21627 and bug 21641. I would very much like to fix those regressions, but I'm currently waiting for console output and hardware info for those.
As for the original report, since that's not a regression it will be harder to debug, although that's mostly a matter of carefully looking at how the game draws those objects. The limit there is simply the amount of available developers.
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #12 from Austin English austinenglish@gmail.com 2010-04-27 03:49:01 --- See bug 22504 for the red fog regression.
http://bugs.winehq.org/show_bug.cgi?id=19511
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #13 from Dan Kegel dank@kegel.com 2010-05-21 10:49:01 --- Can you give a recipe for repeating the problem? (i.e. the exact mouse clicks etc. for someone who is not a bioshock player.)
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #14 from DL taedium_vitae@eml.cc 2010-05-22 07:53:50 --- Created an attachment (id=28180) --> (http://bugs.winehq.org/attachment.cgi?id=28180) Save file that shows the issue
Try this save file. Unpack and place in "My Documents/Bioshock/SaveGames". You should see bright red immediately upon loading the save. If you walk to the right, you'll see the waterfall changing between blue/purple/green.
http://bugs.winehq.org/show_bug.cgi?id=19511
DL dredgingthelake@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #15 from DL dredgingthelake@gmail.com 2010-05-23 03:15:12 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #16 from Dan Kegel dank@kegel.com 2010-08-08 14:29:36 --- Is this still happening for you? (I don't have my copy of bioshock handy.)
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #17 from DL dredgingthelake@gmail.com 2010-08-08 20:40:33 --- Yes, bug still occurs with wine-1.3.0. I don't think it is at all related to the red fog regression, even though the symptoms are somewhat similar. I'll try a fresh installation of Bioshock again. Maybe it will help, although I doubt it.
http://bugs.winehq.org/show_bug.cgi?id=19511
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #18 from Wylda wylda@volny.cz 2010-08-28 01:13:19 CDT ---
I'll try a fresh installation of Bioshock again. Maybe it will help, although I doubt it.
Can't confirm, tested with provided savegame & compared to comment #1: * 1.1.35 ~ ok * 1.1.40 ~ waterfalls ok, but reg fog -> bug 22504 * 1.3.0 ~ ok * 1.3.1-267-g7ab48e8 ~ ok
Debian Squezee 32bit nVidia GT240 v195.36.31
It could be driver bug. So try to reinstall + update driver and this bug report will probably turn into invalid.
http://bugs.winehq.org/show_bug.cgi?id=19511
--- Comment #19 from DL dredgingthelake@gmail.com 2010-09-11 02:34:49 CDT --- I just got around to doing a fresh install and the issue doesn't seem to be occurring any more. So you can close this bug.
http://bugs.winehq.org/show_bug.cgi?id=19511
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID
--- Comment #20 from Wylda wylda@volny.cz 2010-09-11 06:52:59 CDT ---
As per comment #18 this was probably fixed in other bug report. So let's mark this as invalid rather that duplicate.
Thanks for re-test, DL!
http://bugs.winehq.org/show_bug.cgi?id=19511
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #21 from Jeff Zaroyko jeffz@jeffz.name 2010-09-12 04:25:15 CDT --- Closing invalid.