https://bugs.winehq.org/show_bug.cgi?id=41620
Bug ID: 41620 Summary: Kholat (UE4 game) crashes on loading Product: Wine Version: 1.9.22 Hardware: x86 URL: https://www.gog.com/game/kholat OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 55974 --> https://bugs.winehq.org/attachment.cgi?id=55974 backtrace from minidump
This is probably a duplicate of one of the existing bugs related to Unreal4 engine games, but I can't decide which one applies: bug #40925, bug #40938 or bug #41087. I tried the patch from bug #40925 but it didn't change anything, even the backtrace remained the same. Here I'm attaching both the backtrace (obtained from the minidump file generated by the game) and the terminal output.
The game named Kholat, I have the GOG.com version. The game crashes somewhere during the loading stage.
I'm using a 32-bit wine build, Windows 7 profile is selected, virtual desktop mode is activated. The game itself is 32-bit.
Wine 1.9.22 Fedora 24 x86_64 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 375.10 OpenGL core profile shading language version string: 4.50 NVIDIA
https://bugs.winehq.org/show_bug.cgi?id=41620
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 55975 --> https://bugs.winehq.org/attachment.cgi?id=55975 terminal output
https://bugs.winehq.org/show_bug.cgi?id=41620
--- Comment #2 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Béla Gyebrószki from comment #0)
Created attachment 55974 [details] backtrace from minidump
This is probably a duplicate of one of the existing bugs related to Unreal4 engine games, but I can't decide which one applies: bug #40925, bug #40938 or bug #41087. I tried the patch from bug #40925 but it didn't change anything, even the backtrace remained the same. Here I'm attaching both the backtrace (obtained from the minidump file generated by the game) and the terminal output.
Yeah, looking at the backtrace it seems to be a duplicate of bug 40925. Kimmo updated that patch in bug 41554 (attachment 55933), I expect it to also help here.
I guess you can mark these bugs as duplicates of each other if the updated patch works for you.
https://bugs.winehq.org/show_bug.cgi?id=41620
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Matteo Bruni from comment #2)
(In reply to Béla Gyebrószki from comment #0)
Created attachment 55974 [details] backtrace from minidump
This is probably a duplicate of one of the existing bugs related to Unreal4 engine games, but I can't decide which one applies: bug #40925, bug #40938 or bug #41087. I tried the patch from bug #40925 but it didn't change anything, even the backtrace remained the same. Here I'm attaching both the backtrace (obtained from the minidump file generated by the game) and the terminal output.
Yeah, looking at the backtrace it seems to be a duplicate of bug 40925. Kimmo updated that patch in bug 41554 (attachment 55933 [details]), I expect it to also help here.
I guess you can mark these bugs as duplicates of each other if the updated patch works for you.
The updated patch from bug #41554 lets the game get further and finally hits bug #41087.
Marking as a dupe of bug #40925 as the problem was reported there first.
*** This bug has been marked as a duplicate of bug 40925 ***
https://bugs.winehq.org/show_bug.cgi?id=41620
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Bruno Jesus 00cpxxx@gmail.com --- Closing duplicate bugs.