https://bugs.winehq.org/show_bug.cgi?id=42351
Bug ID: 42351 Summary: The Solus Project: Backend can't handle opcode dcl_stream Product: Wine Version: 2.0 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 57119 --> https://bugs.winehq.org/attachment.cgi?id=57119 Terminal output Wine 2.0
Now that the bfrev opcode for SM5 has been implemented, The Solus Project started complaining about an additional opcode:
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_stream.
https://bugs.winehq.org/show_bug.cgi?id=42351
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |41905
https://bugs.winehq.org/show_bug.cgi?id=42351
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #1 from winetest@luukku.com --- You have few of these bugs open, has any of them been fixed meanwhile?
https://bugs.winehq.org/show_bug.cgi?id=42351
--- Comment #2 from fjfrackiewicz@gmail.com --- (In reply to winetest from comment #1)
You have few of these bugs open, has any of them been fixed meanwhile?
A couple of them have been but not all of them.