http://bugs.winehq.org/show_bug.cgi?id=26274
Summary: Unreal Tounament 3: Mouse half works ! Product: Wine Version: 1.3.14 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: directx-dinput AssignedTo: wine-bugs@winehq.org ReportedBy: Terry-Slipknot@mailoo.org
When I game with Unreal Tournament III, the mouse don't works correctly... When I want to look around me, an invisible wall stop my movement.
The only "patch" is to assignate the value "force" to "MouseWarpOverride" register key locate in "HKEY_CURRENT_USER\Software\Wine\DirectInput". But it stop the mouse in menu. Only keyboard works.
Same bug detected in Crysis 2 Demo, with the difference: the mouse half works in game...
Sorry for my poor engish...
http://bugs.winehq.org/show_bug.cgi?id=26274
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |nerv@dawncrow.de Resolution| |DUPLICATE
--- Comment #1 from André H. nerv@dawncrow.de 2011-03-01 14:52:31 CST --- duplicate of bug 6971
*** This bug has been marked as a duplicate of bug 6971 ***
http://bugs.winehq.org/show_bug.cgi?id=26274
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED Component|directx-dinput |-unknown Severity|major |normal
--- Comment #2 from Dmitry Timoshkov dmitry@codeweavers.com 2011-03-01 22:06:17 CST --- Closing duplicate.