http://bugs.winehq.org/show_bug.cgi?id=31544
Bug #: 31544 Summary: Dark Souls - Game does not launch Product: Wine Version: 1.5.11 Platform: x86 OS/Version: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: themikemasterson@gmail.com Classification: Unclassified
This is all I receive following xlive.dll override. The game uses GFWL, and installing the redist via Steams installer also crashes the game.
fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:msvcr90:__clean_type_info_names_internal (0x1efeb5c) stub fixme:msvcr90:__clean_type_info_names_internal (0x384538) stub fixme:msvcr90:__clean_type_info_names_internal (0x101ba938) stub
http://bugs.winehq.org/show_bug.cgi?id=31544
--- Comment #1 from Mike Masterson themikemasterson@gmail.com 2012-08-25 22:42:49 CDT --- Created attachment 41487 --> http://bugs.winehq.org/attachment.cgi?id=41487 fixeme:advapi:EventRegister/Unregister
http://bugs.winehq.org/show_bug.cgi?id=31544
lgo@mobsol.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lgo@mobsol.be
http://bugs.winehq.org/show_bug.cgi?id=31544
JR zorael@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zorael@gmail.com
--- Comment #2 from JR zorael@gmail.com 2012-10-01 06:11:00 CDT --- Persists in 1.5.14 with the Steam version of the game. Machine is running Kubuntu 12.10b2 amd64 and Wine was run in a win32 prefix.
gfw was installed via winetricks but xlive.dll was not overridden; doing so would halt execution at an even earlier state with an error message complaining about needing said dll.
Notably it does work if you use modified executables to bypass copy protection, which is obviously strongly discouraged.
http://bugs.winehq.org/show_bug.cgi?id=31544
David K. hevanen@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hevanen@googlemail.com
--- Comment #3 from David K. hevanen@googlemail.com 2012-11-22 11:20:01 CST --- After some digging, it seems that this is caused by SetNamedPipeHandlerState being a stub returning FALSE. When changing it to return TRUE, the game launches fine (there are some other problems that prevent playing the game normally, though).
So it seems that this is a duplicate of bug 17273.
http://bugs.winehq.org/show_bug.cgi?id=31544
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #4 from Austin English austinenglish@gmail.com 2012-11-23 15:15:54 CST --- (In reply to comment #3)
After some digging, it seems that this is caused by SetNamedPipeHandlerState being a stub returning FALSE. When changing it to return TRUE, the game launches fine (there are some other problems that prevent playing the game normally, though).
So it seems that this is a duplicate of bug 17273.
Dupe
*** This bug has been marked as a duplicate of bug 17273 ***
http://bugs.winehq.org/show_bug.cgi?id=31544
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED CC| |00cpxxx@gmail.com
--- Comment #5 from Bruno Jesus 00cpxxx@gmail.com 2012-11-28 17:46:13 CST --- Closing duplicate.