http://bugs.winehq.org/show_bug.cgi?id=25770
Summary: KOTOR2 : Crash when leaving Telos with the Ebon Hawk Product: Wine Version: 1.3.11 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: xvachon@gmail.com
Created an attachment (id=32838) --> (http://bugs.winehq.org/attachment.cgi?id=32838) log
Gentoo linux X64 Nvidia-drivers 260.19.29 KOTOR 2 1.0b with HQ Movies and Music patches, as well as TSLRCM 1.7 (http://deadlystream.com/forum/files/file/13-tslrcm/)
After I board the Ebon Hawk to leave Telos and the cutscene between the handmaidens and Atris mentioning that the NPC handmaiden has left with the team, the game crashes with the log below. I could reproduce this everytime with Wine, and with Windows 7 I was able to get past it. I have uploaded a save game so that people who have the game can test this as well. Make sure you use the same restoration content patches as I do.
http://www.filefactory.com/file/b4hee60/n/savewine.tar.bz2
According to http://bugs.winehq.org/show_bug.cgi?id=19449 , some people have been able to play the entire game without hassle. I do not know if they were using the restoration patches, but this could also be a regression.
http://bugs.winehq.org/show_bug.cgi?id=25770
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lukasz.wojnilowicz@gmail.co | |m
http://bugs.winehq.org/show_bug.cgi?id=25770
--- Comment #1 from NSLW lukasz.wojnilowicz@gmail.com 2011-01-14 02:22:27 CST --- (In reply to comment #0)
According to http://bugs.winehq.org/show_bug.cgi?id=19449 , some people have been able to play the entire game without hassle. I do not know if they were using the restoration patches, but this could also be a regression.
Some people didn't use.
HQ Movies and Music patches, as well as TSLRCM 1.7
If above aren't to be blamed for crash then regression test is advised.
http://bugs.winehq.org/show_bug.cgi?id=25770
schonenberg@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |schonenberg@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=25770
--- Comment #2 from schonenberg@gmail.com 2011-03-02 12:16:01 CST --- Debian 6.0, 64-bit Linux kernel 2.6.32 Wine 1.3.14 nvidia-drivers 260.19.36
I have the same bug when running TSLRCM mod. I do not have the bug when running the vanilla game.
http://bugs.winehq.org/show_bug.cgi?id=25770
--- Comment #3 from schonenberg@gmail.com 2011-03-04 13:48:01 CST --- Same poster as comment #2, same config.
I would like to make a correction. The problem for me, seems to be connected to whether I have Hardware Mouse enabled or not. When it is enabled, I experience the crash, when it is disabled I do not, disregarding whether I run with or without the TSLRCM mod.
I have tried multiple times now, swapping between the configurations (3-4 times per combination of HW Cursor on/off + with/without TSLRCM), and the behavior is quite consistent.
http://bugs.winehq.org/show_bug.cgi?id=25770
--- Comment #4 from Xavier Vachon xvachon@gmail.com 2011-03-20 14:17:03 CDT --- In current git, I have been able to get past that sequence, regardless if the hardware mouse is enabled or not. Looks fixed to me.
http://bugs.winehq.org/show_bug.cgi?id=25770
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #5 from Austin English austinenglish@gmail.com 2011-03-20 14:33:14 CDT --- Fixed.
http://bugs.winehq.org/show_bug.cgi?id=25770
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org 2011-04-01 12:41:01 CDT --- Closing bugs fixed in 1.3.17.