https://bugs.winehq.org/show_bug.cgi?id=46799
Bug ID: 46799 Summary: Second screen goes black when starting Guild Wars 2 Product: Wine Version: 4.2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: trainingmacro@gmail.com Distribution: ---
Happens with Guild Wars 2 as well as Skyrim. Guild Wars 2 is available free to play at https://www.guildwars2.com/en/
Second screen goes black, if windowed fullscreen was selected the game launches on the mainscreen yet stretches to the resolution of both screens. Once the game is exited, the window manager (awesomewm) is no longer showing the wm bar at the top of the second screen.
I'm using the propriety nvidia drivers (on a GTX 1080).
https://bugs.winehq.org/show_bug.cgi?id=46799
trainingmacro@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair@hotmail.com | |, z.figura12@gmail.com Component|-unknown |-unknown Product|Wine |Wine-staging
https://bugs.winehq.org/show_bug.cgi?id=46799
Zhiyi Zhang zzhang@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zzhang@codeweavers.com
https://bugs.winehq.org/show_bug.cgi?id=46799
--- Comment #1 from Zhiyi Zhang zzhang@codeweavers.com --- The author said that proton doesn't have this issue. So it feels like the fullscreen hack on proton work around this.
https://bugs.winehq.org/show_bug.cgi?id=46799
--- Comment #2 from Henri Verbeet hverbeet@gmail.com --- (In reply to Zhiyi Zhang from comment #1)
The author said that proton doesn't have this issue. So it feels like the fullscreen hack on proton work around this.
Yes, this happens because of the RandR implementation in the proprietary NVIDIA drivers. There should be a winediag message about this in the terminal.
https://bugs.winehq.org/show_bug.cgi?id=46799
--- Comment #3 from trainingmacro@gmail.com --- I think the basic issue here is that wine should not take that much control over the hardware/software. It's overstepping its task by becoming windows rather than just running windows software. I'd also like to state that Linux games, including those that run SDL do not have this issue either, to me it seems pretty confined to wine.
The dxdiag message only states its falling back, it doesn't mention anything about taking control of all available monitors and preventing the window manager from functioning properly.
https://bugs.winehq.org/show_bug.cgi?id=46799
--- Comment #4 from Zhiyi Zhang zzhang@codeweavers.com --- (In reply to trainingmacro from comment #3)
I think the basic issue here is that wine should not take that much control over the hardware/software. It's overstepping its task by becoming windows rather than just running windows software. I'd also like to state that Linux games, including those that run SDL do not have this issue either, to me it seems pretty confined to wine.
The dxdiag message only states its falling back, it doesn't mention anything about taking control of all available monitors and preventing the window manager from functioning properly.
Hi, you could try upgrade your driver or use the open source nouveau driver.
https://bugs.winehq.org/show_bug.cgi?id=46799
--- Comment #5 from trainingmacro@gmail.com --- Upgrading the driver has yielded no change, I'm unwilling to use the nouveau because I think that will remove 90% of my performance with the videocard.