http://bugs.winehq.org/show_bug.cgi?id=7311
denis bonnenfant denis.bonnenfant@diderot.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|0.9.30. |0.9.47.
--- Comment #9 from denis bonnenfant denis.bonnenfant@diderot.org 2007-10-22 12:23:57 --- There is still a problem with multiple windows. The problem is solved for the first windows, but remains when opening a second one, causing the same crash.
The first patch ( end of august ) didn't have this problem, allowing multiples windows to be opened, but the version in .9.47 does.
I leave it closed, as i suspect other problems related to windows redraw (http://bugs.winehq.org/show_bug.cgi?id=9561)and pixelformats to interfer here.
There is also a problem with dynamic highlight of edges : when the option is checked, edges are redrawn shifted by approx. 50 pixels left. When switching down the option, everything is ok.
Another point is that Solidworks is searching for the graphic card type for enabling some functions (realview, vertex shaders). with wine, solidworks is using the "windows software opengl", as it doesn't detect opengl hardware. Is there a way to force it ?