http://bugs.winehq.org/show_bug.cgi?id=11935
Summary: Civilization4 requires WINED3DFMT_A32B32G32R32F Product: Wine Version: 0.9.56. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: luis.busquets@ilidium.com
The wine log of Civilization4 complaints on
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
http://bugs.winehq.org/show_bug.cgi?id=11935
--- Comment #1 from Stefan Dösinger stefandoesinger@gmx.at 2008-03-08 16:36:44 --- It still starts up happily without this format and works. I don't know why it checks for it, but wined3d has support for this format if your GPU has it and you enable FBOs.
http://bugs.winehq.org/show_bug.cgi?id=11935
--- Comment #2 from Austin English austinenglish@gmail.com 2008-06-12 11:13:27 --- Is this still an issue in current (1.0-rc4 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=11935
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #3 from Austin English austinenglish@gmail.com 2008-12-11 11:14:29 --- Abandoned.
http://bugs.winehq.org/show_bug.cgi?id=11935
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Austin English austinenglish@gmail.com 2008-12-11 11:18:07 --- Closing.