http://bugs.winehq.org/show_bug.cgi?id=16441
Summary: EVE-Online does not display lighting textures properly Product: Wine Version: 1.0.1 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: n.andrew.walsh@gmail.com
Created an attachment (id=17784) --> (http://bugs.winehq.org/attachment.cgi?id=17784) Note the really ugly 7-bit colors, blocky polygons, etc. I throw up just thinking about it.
Due to problems getting EVE-Online to run on my laptop (EVE won't even start on my ATi system. I don't have the bug number, but you can get it searching for me here. the upshot is that I mainly run EVE on my nVidia-equipped laptop), I've downgraded to 1.0.1. The game runs, but is incredibly ugly, and downright unplayable. The mouse and audio are jerky, but - far worse - anything that requires the lighting layer (shafts of light, Stars, Gates, ... well, pretty much everything) is rendered as big ugly polygons with what looks like 7-bit color. I've attached a screenshot of what should be the outside of a station. Also one of the inside. It's awful.
The corollary to this, interestingly, is the problem I have on the desktop (in which *all* I can see are the lighting objects: no ships, stations, gates, etc. Just the shaft of light, glow from stars, etc.). It would be really lovely if I could get them both working on the same system.
Anyway, screencaps follow. Prepare yourself for the horror!
http://bugs.winehq.org/show_bug.cgi?id=16441
--- Comment #1 from N. Andrew Walsh n.andrew.walsh@gmail.com 2008-12-09 17:08:18 --- Created an attachment (id=17785) --> (http://bugs.winehq.org/attachment.cgi?id=17785) Inside the station. I wish I could to a video of the gates, because the ugly polygos spinning around will give you a seizure
http://bugs.winehq.org/show_bug.cgi?id=16441
N3o diafoirus@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |diafoirus@gmail.com
--- Comment #2 from N3o diafoirus@gmail.com 2008-12-10 13:44:39 --- in my nvidia system look very well all lighting objects (7600gt pcie), nvidia driver 177.82, wine 1.1.10....
http://bugs.winehq.org/show_bug.cgi?id=16441
--- Comment #3 from N. Andrew Walsh n.andrew.walsh@gmail.com 2008-12-11 07:18:15 --- Created an attachment (id=17828) --> (http://bugs.winehq.org/attachment.cgi?id=17828) Console output when running eve from the command line.
Note that I do not have d3dx9_36.dll listed in winecfg, and I am using a native d3dx9_35.dll dowloaded as per instructions.
http://bugs.winehq.org/show_bug.cgi?id=16441
--- Comment #4 from N. Andrew Walsh n.andrew.walsh@gmail.com 2008-12-11 07:48:19 --- Created an attachment (id=17831) --> (http://bugs.winehq.org/attachment.cgi?id=17831) Console output when running eve from the command line without WINEPREFIX.
This is the console output from running the wine command without the WINPREFIX variable. I did this several times in a row; note that the output changes. In all cases, ExeFile.exe goes into <defunct> status, according to top.
http://bugs.winehq.org/show_bug.cgi?id=16441
clement nephtalis.son@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nephtalis.son@gmail.com
--- Comment #5 from clement nephtalis.son@gmail.com 2009-01-01 08:10:03 --- Could you please tell us what you can find in the Software//Wine//Direct3D Section of your /$HOME/.wine/user.reg ?
I encountered the same problem, now it is almost working.
http://bugs.winehq.org/show_bug.cgi?id=16441
--- Comment #6 from N. Andrew Walsh n.andrew.walsh@gmail.com 2009-01-01 08:14:40 --- I installed wine-1.1.6 manually, and this problem no longer occurs. However, I also managed to get EVE (sorta) working on my gentoo box, running the 2.6.28 kernel. In any case, the Direct3D section of my user.reg is exactly as it is on the AppDB page:
[Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware
So, I have EVE running fine, just not loading textures properly. Please see the AppDB page, and bug #16436 for more info.
Thanks,
-a
http://bugs.winehq.org/show_bug.cgi?id=16441
--- Comment #7 from clement nephtalis.son@gmail.com 2009-01-01 09:31:12 --- I almost resolved the problem by deletting the line :
"OffscreenRenderingMode"="fbo"
from my [Software\Wine\Direct3D] section of user.reg but there is still a very strange phenomenon, i may attach a screenshot of this because it is a bit hard to explain.
I'll also try to run EVE with the latest version of wine.
http://bugs.winehq.org/show_bug.cgi?id=16441
Sven Dack sven.dack@ntlworld.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sven.dack@ntlworld.com
--- Comment #8 from Sven Dack sven.dack@ntlworld.com 2009-07-02 10:16:02 --- See the EVE Linux forum, too.
WINE 1.1.24 has fixed some issues with various NVidia and ATI cards.
Can this be closed?
http://bugs.winehq.org/show_bug.cgi?id=16441
--- Comment #9 from N3o diafoirus@gmail.com 2009-07-02 10:27:32 --- No issues in my current setup with Eve Online .....
http://bugs.winehq.org/show_bug.cgi?id=16441
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #10 from Austin English austinenglish@gmail.com 2010-01-04 13:46:15 --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=16441
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Jeff Zaroyko jeffz@jeffz.name 2010-01-09 04:48:16 --- Closing bugs fixed in 1.1.36.